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  2. Entity–control–boundary - Wikipedia

    en.wikipedia.org/wiki/Entity–control–boundary

    The entity–control–boundary (ECB), or entity–boundary–control (EBC), or boundary–control–entity (BCE) is an architectural pattern used in use-case–driven object-oriented programming that structures the classes composing high-level object-oriented source code according to their responsibilities in the use-case realization.

  3. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    For example, the padding to add to offset 0x59d for a 4-byte aligned structure is 3. The structure will then start at 0x5a0, which is a multiple of 4. However, when the alignment of offset is already equal to that of align , the second modulo in (align - (offset mod align)) mod align will return zero, therefore the original value is left unchanged.

  4. Foreign function interface - Wikipedia

    en.wikipedia.org/wiki/Foreign_function_interface

    The primary effect of the extern "C" declaration in C++ is to disable C++ name mangling. With other languages, separate utils or middleware are used, examples include: GNOME project: GObject Introspection; SWIG; Chromium project: Blink and V8 engine use an interface description language (IDL) compiler for standard JavaScript interfaces; Other ...

  5. Encapsulation (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Encapsulation_(computer...

    The features of encapsulation are supported using classes in most object-oriented languages, although other alternatives also exist. Encapsulation may also refer to containing a repetitive or complex process in a single unit to be invoked. Object-oriented programming facilitate this at both the method and class levels.

  6. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    A related concept is inner types, also known as inner data type or nested type, which is a generalization of the concept of inner classes. C++ is an example of a language that supports both inner classes and inner types (via typedef declarations). [30] [31] A local class is a class defined within a procedure or function. Such structure limits ...

  7. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    The factory method design pattern solves problems such as: How can an object's subclasses redefine its subsequent and distinct implementation? The pattern involves creation of a factory method within the superclass that defers the object's creation to a subclass's factory method.

  8. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.

  9. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

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