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A magical Aether-infused alloy found on Esper, one of the five shards of the plane of Alara. [38] Most of Esper's inhabitants have parts of their body replaced by etherium. [39] It is also used to craft artifacts like the Filigree texts, sacred texts worked in etherium containing the Vedalken's accumulated knowledge. [40] Feminum DC Comics
In some works, such as fairy tales, magic items either endow the main characters with magical powers or have magical powers themselves. Writers often use them as plot devices or MacGuffins to drive the plot of a story. [8] [page needed] Wands and staves often feature in fantasy works in the hands of wizards. [9]
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Mythological objects encompass a variety of items (e.g. weapons, armor, clothing) found in mythology, legend, folklore, tall tale, fable, religion, spirituality, superstition, paranormal, and pseudoscience from across the world. This list is organized according to the category of object.
For perspective, the average physically fit human is able to "lift/drag/carry" one's own body weight; up to double one's own body weight. Olympic weightlifters are near the limit of human potential, being nearly five or six times stronger than the average human, who will struggle to lift 100 lb (45 kg) over their head.
A notable exception is George Bernard Shaw's 1921 story Back to Methuselah, which was repudiated by Karel Čapek who included a counterargument in the preface to his 1925 play The Makropoulos Secret. [9] [10] [91] Eden Phillpotts' 1916 story The Girl and the Faun takes the position that the costs of immortality are outweighed by its benefits ...
The various iterations of the story of the Völsungs include several magic swords. The first magical sword which enters the story is Gram (="wrath"), stuck by Odin into the tree Barnstokkr in the hall of the Völsungs. Only Sigmund could pull it out. This caused considerable envy and conflict.
A fictional universal world Multiverse where the various Nancy Drew continuities all take place ranging from literature, comic books, films, live-action television series, tabletop games, and video games. It is also the setting for The Hardy Boys, Tom Swift, and The Dana Girls. Narnia: The Lion, the Witch and the Wardrobe: 1950 C. S. Lewis