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The problem of determining whether a quantum mechanical system has a spectral gap. [9] [10] Finding the capacity of an information-stable finite state machine channel. [11] In network coding, determining whether a network is solvable. [12] [13] Determining whether a player has a winning strategy in a game of Magic: The Gathering. [14]
Many mathematical problems have been stated but not yet solved. These problems come from many areas of mathematics, such as theoretical physics, computer science, algebra, analysis, combinatorics, algebraic, differential, discrete and Euclidean geometries, graph theory, group theory, model theory, number theory, set theory, Ramsey theory, dynamical systems, and partial differential equations.
Logic is the study of the principles of valid reasoning and inference, as well as of consistency, soundness, and completeness. For example, in most systems of logic (but not in intuitionistic logic) Peirce's law (((P→Q)→P)→P) is a theorem. For classical logic, it can be easily verified with a truth table.
Another form of logic puzzle, popular among puzzle enthusiasts and available in magazines dedicated to the subject, is a format in which the set-up to a scenario is given, as well as the object (for example, determine who brought what dog to a dog show, and what breed each dog was), certain clues are given ("neither Misty nor Rex is the German Shepherd"), and then the reader fills out a matrix ...
Given an n × n square matrix A of real or complex numbers, an eigenvalue λ and its associated generalized eigenvector v are a pair obeying the relation [1] =,where v is a nonzero n × 1 column vector, I is the n × n identity matrix, k is a positive integer, and both λ and v are allowed to be complex even when A is real.l When k = 1, the vector is called simply an eigenvector, and the pair ...
In vector logic, the matrix-vector structure of logical operators is an exact translation to the format of linear algebra of these Boolean polynomials, where the x and 1−x correspond to vectors s and n respectively (the same for y and 1−y). In the example of NAND, f(1,1)=n and f(1,0)=f(0,1)=f(0,0)=s and the matrix version becomes:
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For the example below, there are four sides: A, B, C and the final result ABC. A is a 10×30 matrix, B is a 30×5 matrix, C is a 5×60 matrix, and the final result is a 10×60 matrix. The regular polygon for this example is a 4-gon, i.e. a square: The matrix product AB is a 10x5 matrix and BC is a 30x60 matrix.