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  2. Texture filtering - Wikipedia

    en.wikipedia.org/wiki/Texture_filtering

    Mipmapping is a standard technique used to save some of the filtering work needed during texture minification. [2] It is also highly beneficial for cache coherency - without it the memory access pattern during sampling from distant textures will exhibit extremely poor locality, adversely affecting performance even if no filtering is performed.

  3. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    A simple tessellation pipeline rendering a smooth sphere from a crude cubic vertex set using a subdivision method. In computer graphics, tessellation is the dividing of datasets of polygons (sometimes called vertex sets) presenting objects in a scene into suitable structures for rendering.

  4. Adaptive scalable texture compression - Wikipedia

    en.wikipedia.org/wiki/Adaptive_scalable_texture...

    Adaptive scalable texture compression (ASTC) is a lossy block-based texture compression algorithm developed by Jørn Nystad et al. of ARM Ltd. and AMD. [1]Full details of ASTC were first presented publicly at the High Performance Graphics 2012 conference, in a paper by Olson et al. entitled "Adaptive Scalable Texture Compression".

  5. Texture compression - Wikipedia

    en.wikipedia.org/wiki/Texture_compression

    Given the above, most texture compression algorithms involve some form of fixed-rate lossy vector quantization of small fixed-size blocks of pixels into small fixed-size blocks of coding bits, sometimes with additional extra pre-processing and post-processing steps. Block Truncation Coding is a very simple example of this family of algorithms.

  6. Block Elements - Wikipedia

    en.wikipedia.org/wiki/Block_Elements

    The glyphs in Block Elements each share the same character width in most supported fonts, allowing them to be used graphically in row and column arrangements. However, the block does not contain a space character of its own and ASCII space may or may not render at the same width as Block Elements glyphs, as those characters are intended to be ...

  7. REVIEW: ‘A Complete Unknown’ stuns visually but ... - AOL

    www.aol.com/review-complete-unknown-stuns...

    Few filmmakers capture grit and texture like James Mangold. Known for crafting evocative, emotionally resonant films such as Logan (2017) and Walk the Line (2005), Mangold excels at embedding ...

  8. Atherosclerosis: What Men Need to Know About Plaque ... - AOL

    www.aol.com/atherosclerosis-men-know-plaque...

    Plaque build-up often doesn’t cause symptoms, but it can block blood flow to vital organs like your heart. Coronary artery disease occurs when atherosclerosis affects the arteries supplying ...

  9. Gaussian blur - Wikipedia

    en.wikipedia.org/wiki/Gaussian_blur

    A halftone print rendered smooth through Gaussian blur. The Gaussian blur is a type of image-blurring filter that uses a Gaussian function (which also expresses the normal distribution in statistics) for calculating the transformation to apply to each pixel in the image.