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  2. Run-to-completion scheduling - Wikipedia

    en.wikipedia.org/wiki/Run-to-completion_scheduling

    Some preemptive multitasking scheduling systems behave as run-to-completion schedulers in regard to scheduling tasks at one particular process priority level, at the same time as those processes still preempt other lower priority tasks and are themselves preempted by higher priority tasks.

  3. Highest response ratio next - Wikipedia

    en.wikipedia.org/wiki/Highest_response_ratio_next

    Highest response ratio next (HRRN) scheduling is a non-preemptive discipline. It was developed by Brinch Hansen as modification of shortest job next or shortest job first (SJN or SJF) to mitigate the problem of process starvation. In HRRN, the next job is not that with the shortest estimated run time, but that with the highest response ratio ...

  4. Priority inversion - Wikipedia

    en.wikipedia.org/wiki/Priority_inversion

    Priority inversion can also reduce the perceived performance of the system. Low-priority tasks usually have a low priority because it is not important for them to finish promptly (for example, they might be a batch job or another non-interactive activity). Similarly, a high-priority task has a high priority because it is more likely to be ...

  5. Rate-monotonic scheduling - Wikipedia

    en.wikipedia.org/wiki/Rate-monotonic_scheduling

    In computer science, rate-monotonic scheduling (RMS) [1] is a priority assignment algorithm used in real-time operating systems (RTOS) with a static-priority scheduling class. [2] The static priorities are assigned according to the cycle duration of the job, so a shorter cycle duration results in a higher job priority.

  6. Scheduling analysis real-time systems - Wikipedia

    en.wikipedia.org/wiki/Scheduling_analysis_real...

    The algorithms used in scheduling analysis “can be classified as pre-emptive or non-pre-emptive". [1] A scheduling algorithm defines how tasks are processed by the scheduling system. In general terms, in the algorithm for a real-time scheduling system, each task is assigned a description, deadline and an identifier (indicating priority). The ...

  7. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    The algorithm used may be as simple as round-robin in which each process is given equal time (for instance 1 ms, usually between 1 ms and 100 ms) in a cycling list. So, process A executes for 1 ms, then process B, then process C, then back to process A. More advanced algorithms take into account process priority, or the importance of the process.

  8. Priority inheritance - Wikipedia

    en.wikipedia.org/wiki/Priority_inheritance

    In real-time computing, priority inheritance is a method for eliminating unbounded priority inversion.Using this programming method, a process scheduling algorithm increases the priority of a process (A) to the maximum priority of any other process waiting for any resource on which A has a resource lock (if it is higher than the original priority of A).

  9. Earliest deadline first scheduling - Wikipedia

    en.wikipedia.org/wiki/Earliest_deadline_first...

    EDF is an optimal scheduling algorithm on preemptive uniprocessors, in the following sense: if a collection of independent jobs, each characterized by an arrival time, an execution requirement and a deadline, can be scheduled (by any algorithm) in a way that ensures all the jobs complete by their deadline, the EDF will schedule this collection ...