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  2. Earliest deadline first scheduling - Wikipedia

    en.wikipedia.org/wiki/Earliest_deadline_first...

    EDF is an optimal scheduling algorithm on preemptive uniprocessors, in the following sense: if a collection of independent jobs, each characterized by an arrival time, an execution requirement and a deadline, can be scheduled (by any algorithm) in a way that ensures all the jobs complete by their deadline, the EDF will schedule this collection ...

  3. Rate-monotonic scheduling - Wikipedia

    en.wikipedia.org/wiki/Rate-monotonic_scheduling

    In computer science, rate-monotonic scheduling (RMS) [1] is a priority assignment algorithm used in real-time operating systems (RTOS) with a static-priority scheduling class. [2] The static priorities are assigned according to the cycle duration of the job, so a shorter cycle duration results in a higher job priority.

  4. Deadline-monotonic scheduling - Wikipedia

    en.wikipedia.org/wiki/Deadline-monotonic_scheduling

    Deadline-monotonic priority assignment is a priority assignment policy used with fixed-priority pre-emptive scheduling. With deadline-monotonic priority assignment, tasks are assigned priorities according to their deadlines. The task with the shortest deadline is assigned the highest priority. [1]

  5. Run-to-completion scheduling - Wikipedia

    en.wikipedia.org/wiki/Run-to-completion_scheduling

    Some preemptive multitasking scheduling systems behave as run-to-completion schedulers in regard to scheduling tasks at one particular process priority level, at the same time as those processes still preempt other lower priority tasks and are themselves preempted by higher priority tasks.

  6. Dynamic priority scheduling - Wikipedia

    en.wikipedia.org/wiki/Dynamic_priority_scheduling

    Dynamic priority scheduling is a type of scheduling algorithm in which the priorities are calculated during the execution of the system. The goal of dynamic priority scheduling is to adapt to dynamically changing progress and to form an optimal configuration in a self-sustained manner.

  7. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    The algorithm used may be as simple as round-robin in which each process is given equal time (for instance 1 ms, usually between 1 ms and 100 ms) in a cycling list. So, process A executes for 1 ms, then process B, then process C, then back to process A. More advanced algorithms take into account process priority, or the importance of the process.

  8. Real-time operating system - Wikipedia

    en.wikipedia.org/wiki/Real-time_operating_system

    Some commonly used RTOS scheduling algorithms are: [5] Cooperative scheduling; Preemptive scheduling. Rate-monotonic scheduling; Round-robin scheduling; Fixed-priority pre-emptive scheduling, an implementation of preemptive time slicing; Fixed-Priority Scheduling with Deferred Preemption; Fixed-Priority Non-preemptive Scheduling

  9. Priority inheritance - Wikipedia

    en.wikipedia.org/wiki/Priority_inheritance

    In real-time computing, priority inheritance is a method for eliminating unbounded priority inversion.Using this programming method, a process scheduling algorithm increases the priority of a process (A) to the maximum priority of any other process waiting for any resource on which A has a resource lock (if it is higher than the original priority of A).