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  2. File:GitHub OctoTales - Epic Games.webm - Wikipedia

    en.wikipedia.org/wiki/File:GitHub_OctoTales...

    English: We recently caught up with some of our friends at Epic Games in Cary, NC a few weeks ago to talk about the latest developments with Unreal Engine and Unreal Tournament. Since opening up the engine source code on GitHub a year ago, they've released seven major updates that incorporate an array of contributions from the community such as ...

  3. Scaleform GFx - Wikipedia

    en.wikipedia.org/wiki/Scaleform_GFx

    Scaleform GFx is a discontinued game development middleware package, a vector graphics rendering engine used to display Adobe Flash-based user interfaces and HUDs for video games. [6] In March 2011, Autodesk acquired Scaleform Corporation [ 7 ] and Scaleform GFx became part of the Autodesk Gameware line of middleware.

  4. Unreal Engine 5 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_5

    Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

  5. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  6. Horde3D - Wikipedia

    en.wikipedia.org/wiki/Horde3D

    The engine is primarily designed for an object-oriented approach to scene rendering. [6] [7] It also features a Scene Editor that can design shaders with support for plugins including physics. [8] The engine was originally built on top of OpenGL 2.0 [9] A plugin to use the engine with the Bullet Physics API also exists. [10]

  7. Havok (software) - Wikipedia

    en.wikipedia.org/wiki/Havok_(software)

    Havok maintains integrations [16] for all of their products to Epic's Unreal Engine. Havok Physics can be used to replace the inbuilt physics engine (Chaos Physics) at an engine level, while Havok Navigation is a stand alone plugin, and Havok Cloth is a separate tool that works alongside the engine.

  8. Unreal Engine 4 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_4

    Epic opened an Unreal Engine Marketplace for acquiring game assets. [39] On February 19, 2015, Epic launched Unreal Dev Grants, a $5 million development fund aiming to provide grants to creative projects using Unreal Engine 4. [40] In March 2015, Epic released Unreal Engine 4, along with all future updates, for free for all users.

  9. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]