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This is a list of personal computer games (video games for personal computers, including those running Windows, macOS, and Linux) that have sold or shipped at least one million copies. If a game was released on multiple platforms, the sales figures list are only for PC sales.
The best-selling single platform game is Wii Sports, with nearly 83 million sales solely for the Wii console. Among these best-selling video games on this list, over half of them were developed or published by Nintendo; four Nintendo titles were published with their affiliate, The Pokémon Company.
PC sales not included 3. NBA 2K19: Visual Concepts: Take-Two Interactive: 4. Madden NFL 19: EA Tiburon: Electronic Arts: PC sales not included 5. Super Smash Bros. Ultimate: Bandai Namco Studios, Sora Ltd. Nintendo: Digital sales not included 6. Marvel's Spider-Man: Insomniac Games: Sony Interactive Entertainment: 7. Far Cry 5: Ubisoft Montreal ...
This is the sales charts subsection of WikiProject Video games' Reference library. Since the 1980s, many market research firms around the world (such as the NPD Group) have tracked and published data regarding the sales of video games. This page archives and organizes the charts released by such firms, to give Wikipedians easy access to ...
This latter era has instead become dominated by the multi-platform Fortnite Battle Royale and related games, which is one of the most-played video game franchises of all time with over 350 million registered players. [4] Epic Games has developed around 40 games since 1991 and published over 20 more, and has multiple games under development.
Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense-shooter and ...
SuperData stated the market was dominated by mobile games which made up $64.4 billion, with personal computer games at $29.6 billion and console games at $15.4 billion. [ 6 ] App Annie, which tracks all mobile app sales, estimated that mobile games accounted for 72% of the $120 billion spent on the various app stores in 2019, or $86 billion ...
To monetize the game, Epic Games had built an in-game storefront to offer cosmetics in the form of character skins, emotes, and other customization items for the player to use with their game avatar for Fortnite Battle Royale, using "V-Bucks" as the form of in-game currency to make these purchases.