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In chess, the bishop and knight checkmate is the checkmate of a lone king by an opposing king, bishop, and knight. With the stronger side to move, checkmate can be forced in at most thirty-three moves from almost any starting position.
The bishop and knight mate is one of the four basic checkmates and occurs when the king works together with a bishop and knight to force the opponent king to the corner of the board. The bishop and knight endgame can be difficult to master: some positions may require up to 34 moves of perfect play before checkmate can be delivered.
This article covers computer software designed to solve, or assist people in creating or solving, chess problems – puzzles in which pieces are laid out as in a game of chess, and may at times be based upon real games of chess that have been played and recorded, but whose aim is to challenge the problemist to find a solution to the posed situation, within the rules of chess, rather than to ...
A bishop and knight can force mate, but with far greater difficulty than two bishops. In certain positions a bishop can by itself lose a move (see triangulation and tempo), while a knight can never do so. The bishop is capable of skewering or pinning a piece, while the knight can do neither. A bishop can in some situations hinder a knight from ...
Fool's mate was named and described in The Royal Game of Chess-Play, a 1656 text by Francis Beale that adapted the work of the early chess writer Gioachino Greco. [2]Prior to the mid-19th century, there was not a prevailing convention as to whether White or Black moved first; according to Beale, the matter was to be decided in some prior contest or decision of the players' choice. [3]
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The result is a double check: One check is given by the rook, discovered by the capturing pawn's move; the other by the bishop, created by the captured pawn's removal. (The bishop’s check is not a discovered check, as the black pawn is captured and not moved.) Such a check is extremely rare in practical play, but it is sometimes found in ...
In chess, the Greek gift sacrifice, also known as the classical bishop sacrifice, is a typical sacrifice of a bishop by White playing Bxh7+ or Black playing Bxh2+ at some point after the opponent has castled kingside, with the goal generally being to attack and checkmate the opponent's king, or to regain material.