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  2. Kahoot! - Wikipedia

    en.wikipedia.org/wiki/Kahoot!

    Lecture Quiz 2.0 was the first prototype where both teacher and student clients had web-interfaces. An experiment testing the 2.0 prototype showed that the usability had been improved both for the teacher and the student clients, and that the concept increased students' motivation, engagement, concentration, and perceived learning. [29]

  3. Mobile phone use in schools - Wikipedia

    en.wikipedia.org/wiki/Mobile_phone_use_in_schools

    Students are expected to use the school's public phones or borrow a teacher's mobile phone in the case of an emergency. [40] Phones brought to school will be confiscated and the parents of the students who brought the phones will be notified to retrieve the phones. [40] If the student is a first-time offender, a warning will be issued.

  4. Social emotional development - Wikipedia

    en.wikipedia.org/wiki/Social_emotional_development

    Social emotional development represents a specific domain of child development.It is a gradual, integrative process through which children acquire the capacity to understand, experience, express, and manage emotions and to develop meaningful relationships with others. [1]

  5. 125 this-or-that questions to make your conversations more ...

    www.aol.com/news/100-questions-conversations...

    Whether you're trying to break the ice with a new acquaintance or spark a deeper discussion with an old friend, making an effort to learn more about the people around you is a great way to build ...

  6. 105 deep questions to ask your friends to get to know ... - AOL

    www.aol.com/news/75-questions-ask-friends-know...

    We asked experts to weigh in on the best questions to get to know your friends better. From lighthearted to personal, these deep questions will help you build even closer bonds with your inner circle.

  7. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  8. Mom Emails Son's Teacher to Opt Him Out of Homework ... - AOL

    www.aol.com/mom-emails-sons-teacher-opt...

    On Sept. 7, Cayley posted a follow-up video to the TikTok, revealing that after emailing, the teacher reduced the homework to one page.She also included more interactive assignments like keeping a ...

  9. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Groups of students undertaking project-based learning. Project-based learning is a teaching method that involves a dynamic classroom approach in which it is believed that students acquire a deeper knowledge through active exploration of real-world challenges and problems. [1]