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  2. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol . Given two linearly independent vectors a and b, the cross product, a × b ...

  3. Euclidean distance - Wikipedia

    en.wikipedia.org/wiki/Euclidean_distance

    Euclidean distance. In mathematics, the Euclidean distance between two points in Euclidean space is the length of the line segment between them. It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem, and therefore is occasionally called the Pythagorean distance. These names come from the ancient Greek ...

  4. Dot product - Wikipedia

    en.wikipedia.org/wiki/Dot_product

    Dot product. In mathematics, the dot product or scalar product[note 1] is an algebraic operation that takes two equal-length sequences of numbers (usually coordinate vectors), and returns a single number. In Euclidean geometry, the dot product of the Cartesian coordinates of two vectors is widely used. It is often called the inner product (or ...

  5. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    This is the convention followed in this article. In mathematics, a spherical coordinate system is a coordinate system for three-dimensional space where the position of a given point in space is specified by three real numbers: the radial distance r along the radial line connecting the point to the fixed point of origin; the polar angle θ ...

  6. Haversine formula - Wikipedia

    en.wikipedia.org/wiki/Haversine_formula

    Δ λ = λ 2 − λ 1 {\displaystyle \Delta \lambda =\lambda _ {2}-\lambda _ {1}} . Finally, the haversine function hav (θ), applied above to both the central angle θ and the differences in latitude and longitude, is. The haversine function computes half a versine of the angle θ, or the squares of half chord of the angle on a unit circle ...

  7. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm to find the shortest path between a and b. It picks the unvisited vertex with the lowest distance, calculates the distance through it to each unvisited neighbor, and updates the neighbor's distance if smaller. Mark visited (set to red) when done with neighbors. Dijkstra's algorithm (/ ˈdaɪkstrəz / DYKE-strəz) is an ...

  8. Geographical distance - Wikipedia

    en.wikipedia.org/wiki/Geographical_distance

    Geographical distance or geodetic distance is the distance measured along the surface of the Earth, or the shortest arch length. The formulae in this article calculate distances between points which are defined by geographical coordinates in terms of latitude and longitude. This distance is an element in solving the second (inverse) geodetic ...

  9. Great-circle distance - Wikipedia

    en.wikipedia.org/wiki/Great-circle_distance

    The great-circle distance, orthodromic distance, or spherical distance is the distance between two points on a sphere, measured along the great-circle arc between them. This arc is the shortest path between the two points on the surface of the sphere. (By comparison, the shortest path passing through the sphere's interior is the chord between ...