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Arma 2: Operation Arrowhead (Arma 2: OA; stylized as A RM A II: Operation Arrowhead, Czech: Arma II: Operace Arrowhead) is a standalone expansion pack to Bohemia Interactive's tactical shooter Arma 2. Arma 2: Operation Arrowhead includes three new multiplayer maps, new vehicles and equipment, new factions, along with a new campaign. [3] [4]
Arma 2 maintains a significant modding community and is well-known as the origin of DayZ, a survival game conversion that was later developed into its own standalone game in 2018 and contributed to the development of the battle royale game genre. An expansion pack, Arma 2: Operation Arrowhead, was released in 2010. [2]
Arma (sometimes stylized as ArmA) is a series of first-and third-person military tactical shooters developed by Czech game developer Bohemia Interactive and originally released for Microsoft Windows. The series centers around realistic depictions of modern warfare from various perspectives.
DayZ is a multiplayer open world survival third-person shooter modification designed by Dean Hall for the 2009 tactical shooter video game Arma 2 and its 2010 expansion pack, Arma 2: Operation Arrowhead.
Dead Money (expansion pack) Delta Force: Black Hawk Down – Team Sabre; Delta Force: Task Force Dagger; Destiny 2 post-release content; Destiny 2: Beyond Light; Destiny 2: Forsaken; Destiny 2: Lightfall; Destiny 2: Shadowkeep; Destiny 2: The Final Shape; Destiny 2: The Witch Queen; Destiny post-release content; Destiny: Rise of Iron; Destiny ...
Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.
Time to load up the game and pick up the Dark Ages expansion pack, now available for a quick download. In addition to brand new "weapons" like Jester Zombies (that sounds awesome) and a Sun Beam ...
[2] [3] Project Reality: ARMA 2, a version developed for Arma 2, was released as a beta in 2011; development was later moved to Arma 3 in 2013, with the project being renamed to Project Reality: ARMA 3. In September 2015 it was announced that the Arma project had been suspended. [4] The team was founded by Noel Tock, aka Requiem, in 2004.