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  2. Real mode - Wikipedia

    en.wikipedia.org/wiki/Real_mode

    The mode gets its name from the fact that addresses in real mode always correspond to real locations in memory. Real mode is characterized by a 20- bit segmented memory address space (giving 1 MB of addressable memory) and unlimited direct software access to all addressable memory, I/O addresses and peripheral hardware.

  3. Capability-based addressing - Wikipedia

    en.wikipedia.org/wiki/Capability-based_addressing

    Under a capability-based addressing scheme, pointers are replaced by protected objects (named capabilities) which specify both a location in memory, along with access rights which define the set of operations which can be carried out on the memory location. [1]

  4. Addressing scheme - Wikipedia

    en.wikipedia.org/wiki/Addressing_scheme

    To address all pixels of such a display in the shortest time, either entire rows or entire columns have to be addressed sequentially. As many images are shown on a 16:9 aspect ratio, the sequential addressing is typically done row-by-row (i. e. line-by-line). In this case, fewer rows than columns have to be refreshed periodically.

  5. Translation lookaside buffer - Wikipedia

    en.wikipedia.org/wiki/Translation_lookaside_buffer

    This method uses two memory accesses (one for the page-table entry, one for the byte) to access a byte. First, the page table is looked up for the frame number. Second, the frame number with the page offset gives the actual address. Thus, any straightforward virtual memory scheme would have the effect of doubling the memory access time.

  6. x86 memory segmentation - Wikipedia

    en.wikipedia.org/wiki/X86_memory_segmentation

    The root of the problem is that no appropriate address-arithmetic instructions suitable for flat addressing of the entire memory range are available. [citation needed] Flat addressing is possible by applying multiple instructions, which however leads to slower programs. The memory model concept derives from the setup of the segment registers.

  7. Bank switching - Wikipedia

    en.wikipedia.org/wiki/Bank_switching

    Bank select switch on Cromemco memory board was used to map the memory into one or more of eight distinct 64 KB banks. [7]Processors with 16-bit addressing (8080, Z80, 6502, 6809, etc.) commonly used in early video game consoles and home computers can directly address only 64 KB.

  8. 4 brain games to keep your mind sharp and improve memory ...

    www.aol.com/lifestyle/4-brain-games-keep-mind...

    4 brain games that help boost memory. Flexing your memory “muscles” and strategizing with these activities can actually make a difference, especially when they’re practiced consistently over ...

  9. Logical block addressing - Wikipedia

    en.wikipedia.org/wiki/Logical_block_addressing

    In logical block addressing, only one number is used to address data, and each linear base address describes a single block. The LBA scheme replaces earlier schemes which exposed the physical details of the storage device to the software of the operating system. Chief among these was the cylinder-head-sector (CHS) scheme, where blocks were addressed by means

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