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  2. Draw distance - Wikipedia

    en.wikipedia.org/wiki/Draw_distance

    The influence of different draw distances (Higher distances show more area.) In computer graphics, draw distance (render distance or view distance) is the maximum distance of objects in a three-dimensional scene that are drawn by the rendering engine.

  3. List of interface bit rates - Wikipedia

    en.wikipedia.org/wiki/List_of_interface_bit_rates

    ISA 8-Bit/4.77 MHz: 0 W/S: every 4 clocks 8 bits 1 W/S: every 5 clocks 8 bits: 0 W/S: every 4 clocks 1 byte 1 W/S: every 5 clocks 1 byte: 1981 (created) STD-80 16-bit/8 MHz: 32 Mbit/s: 4 MB/s: I3C (HDR mode) [28] 33.3 Mbit/s: 4.16 MB/s: 2017 Zorro II 16-bit/7.14 MHz [29] 42.4 Mbit/s: 5.3 MB/s: 1986 ISA 16-Bit/8.33 MHz: 66.64 Mbit/s: 8.33 MB/s ...

  4. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D 11.1 – Windows 8 (partially supported on Windows 7 SP1 also); Stereoscopic 3D Rendering, H.265; Direct3D 11.2 – Windows 8.1; Tiled resources; Direct3D 11.3 – Windows 10; Direct3D 12.0 – Windows 10; low-level rendering API, Shader Model 5.1 and 6.0; Direct3D 12.1 – Windows 10; DirectX Raytracing

  5. Direct2D - Wikipedia

    en.wikipedia.org/wiki/Direct2D

    Direct2D [1] is a 2D vector graphics application programming interface (API) designed by Microsoft and implemented in Windows 10, [2] Windows 8, Windows 7 and Windows Server 2008 R2, and also Windows Vista and Windows Server 2008 (with Platform Update installed).

  6. Display Stream Compression - Wikipedia

    en.wikipedia.org/wiki/Display_Stream_Compression

    DSC can work in constant or variable bitrate mode. The minimum allowed bits-per-pixel (BPP) is 6 bit/px; [7]: 52 the typical BPP given on VESA's website is 8 bit/px. [8] The variable-bitrate is actually a way to temporarily disable the display link; [7]: 125 it only adds the possibility of choosing 0 bit/px. [7]: 41

  7. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    DirectX 9.0 introduced Shader Model 2.0, which offered one of the necessary components to enable rendering of high-dynamic-range images: lighting precision was not limited to just 8-bits. Although 8-bits was the minimum in applications, programmers could choose up to a maximum of 24 bits for lighting precision.

  8. Windows Advanced Rasterization Platform - Wikipedia

    en.wikipedia.org/wiki/Windows_Advanced...

    It is available for Windows Vista and Windows Server 2008 through platform update for Windows Vista. WARP can be used when no compatible hardware is available, in kernel mode applications or in a headless environment, or for remote rendering of Direct2D / DirectWrite for Remote Desktop Connection clients.

  9. RTX (operating system) - Wikipedia

    en.wikipedia.org/wiki/RTX_(operating_system)

    For example, under Windows 7, the amount of non-paged pool is: for 32-bit, 1 GB to 2 GB of the random-access memory (RAM) depending on the configuration; for 64-bit, 75% up to a maximum of 128 GB. Scheduling – One scheduler is used across all real-time processors (SMP architecture).