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  2. Agent-based social simulation - Wikipedia

    en.wikipedia.org/wiki/Agent-based_social_simulation

    Agent-based social simulation (or ABSS) [1] [2] consists of social simulations that are based on agent-based modeling, and implemented using artificial agent technologies. Agent-based social simulation is a scientific discipline concerned with simulation of social phenomena , using computer-based multiagent models.

  3. Minecraft Multiplayer Fun - Wikipedia

    en.wikipedia.org/wiki/Minecraft_Multiplayer_Fun

    "Minecraft Multiplayer Fun" is a 2010 YouTube video, noted for being the oldest video available for viewing on the PewDiePie channel. The video was uploaded by Felix Kjellberg, the owner of the channel, on 2 October 2010. Also featuring Xebaz, a friend of Kjellberg's, the video shows the two playing Minecraft, a sandbox video game. "Minecraft ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    A rhythm video game and engine that was originally developed as a simulator of Konami's DDR: Stratagus: C++: 1998 Lua: Yes 2D Linux: Bos Wars: GPL-2.0-only: For real-time strategy games Stride: C#: C#: Yes 2D, 3D Windows, Linux, Xbox One, iOS, Android, UWP: MIT: Built in .NET, so it always supports latest C#. Previously known as Paradox and ...

  5. Social simulation game - Wikipedia

    en.wikipedia.org/wiki/Social_simulation_game

    Its social simulation elements are derived from dating sims, [7] a subgenre that dates back to the early 1980s, with games such as Tenshitachi no gogo [8] in 1985 [9] and Girl's Garden in 1984. [10] Since the initial success of these games in the early 2000s, video game journalists have begun to refer to a group of similar games as belonging to ...

  6. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. Life simulation game - Wikipedia

    en.wikipedia.org/wiki/Life_simulation_game

    Social simulation games explore social interactions between multiple artificial lives. In some cases, the player may simply be an observer with no direct control but can influence the environment of the artificial lives, such as by creating and furnishing a house and creating situations for those characters to interact.

  8. Computational sociology - Wikipedia

    en.wikipedia.org/wiki/Computational_sociology

    Computational sociology is a branch of sociology that uses computationally intensive methods to analyze and model social phenomena. Using computer simulations, artificial intelligence, complex statistical methods, and analytic approaches like social network analysis, computational sociology develops and tests theories of complex social processes through bottom-up modeling of social interactions.

  9. Sugarscape - Wikipedia

    en.wikipedia.org/wiki/SugarScape

    John Conway's agent-based simulation "Game of Life" was enhanced and applied to Schelling's original idea by Joshua M. Epstein and Robert Axtell in their book Growing Artificial Societies. To demonstrate their findings on the field of agent-based simulation, a model was created and distributed with their book on CD-ROM.