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  2. Leadwerks - Wikipedia

    en.wikipedia.org/wiki/Leadwerks

    Version 2 was released in May 2008 and utilized shadow maps in a forward renderer. [4] In version 2.1 the renderer was switched to a deferred renderer, making Leadwerks the second commercial game engine in the world to utilize this now-common technique (the first being the X-Ray Engine that powers the S.T.A.L.K.E.R. series of games by GSC Game ...

  3. Lottie (file format) - Wikipedia

    en.wikipedia.org/wiki/Lottie_(file_format)

    2018 - Microsoft and the .NET Foundation released a library [9] for rendering Lottie on Windows. 2019 - further support for Lottie was by Qt [10] with the release of a QML API for rendering Lottie. Later that same year, Samsung released rLottie [11] which is a platform independent C++-based renderer for Lottie, and added Lottie support in Tizen.

  4. Body Movin' - Wikipedia

    en.wikipedia.org/wiki/Body_Movin'

    The music video uses the Fatboy Slim remix version and was directed by MCA, under his alias Nathaniel Hornblower.It parodies and incorporates scenes from the 1968 Italian action film Danger: Diabolik (based on the comic character Diabolik) with Ad-Rock playing the titular character, MCA playing the villain and Mike D as the villain's assistant.

  5. Asynchronous reprojection - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_reprojection

    Asynchronous reprojection is a class of computer graphics technologies aimed ensuring a virtual reality headset's responsiveness to user motion even when the GPU isn't able to keep up with the headset's target frame rate. [1]

  6. Software rendering - Wikipedia

    en.wikipedia.org/wiki/Software_rendering

    Software renderer running on a device without a GPU. Software rendering is the process of generating an image from a model by means of computer software. In the context of computer graphics rendering, software rendering refers to a rendering process that is not dependent upon graphics hardware ASICs, such as a graphics card.

  7. Chromium Embedded Framework - Wikipedia

    en.wikipedia.org/wiki/Chromium_Embedded_Framework

    It uses asynchronous messaging to communicate between the main application process and one or more render processes (Blink + V8 JavaScript engine). As of July of 2022, it no longer supports PPAPI plugins due to removal of PPAPI, legacy Chrome Apps, and Native Client (NaCl) support from the upstream Chromium project. [ 7 ]

  8. Windows Advanced Rasterization Platform - Wikipedia

    en.wikipedia.org/wiki/Windows_Advanced...

    WARP is a full-featured Direct3D 10.1 renderer device with performance on par with current low-end graphics cards, such as Intel GMA 3000, [2] when running on multi-core CPUs. [3] To achieve this level of rendering performance, WARP employs advanced techniques such as just-in-time compilation to x86 machine code and support for advanced vector ...

  9. ScummVM - Wikipedia

    en.wikipedia.org/wiki/ScummVM

    ScummVM is a program that supports numerous adventure game engines via virtual machines, allowing the user to play supported adventure games on their platform of choice.. ScummVM provides none of the original assets for the games it supports, and expects the user to properly own the original game's media so as to use the software legal