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Because software, unlike a major civil engineering construction project, is often easy and cheap to change after it has been constructed, a piece of custom software that fails to deliver on its objectives may sometimes be modified over time in such a way that it later succeeds—and/or business processes or end-user mindsets may change to accommodate the software.
Certain products related to computing, such as hardware, software, and smartphones, were mass-marketed and highly anticipated ahead of their launch, but are known to have failed commercially. Reasons for their failure include the products failing consumer expectations upon launch, the first round of units suffering defects, a controversy ...
Custom software projects that were either cancelled, or scrapped soon after their initial deployment. Pages in category "Discontinued custom software projects" The following 5 pages are in this category, out of 5 total.
Image credits: TrapperCrapper #13. I think the Palm Pre was under appreciated and had great features that were ahead of the competition. Like being able to scroll back and forth through open apps ...
As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...
Management may desperately attempt to right the course of the project by asking team members to work grueling hours (14-hour days or 7-day weeks) or by attempting to "throw (enough) bodies at the problem", often causing burnout. The discomfort is heightened by project participants' knowledge that the failure is avoidable.
In 2018, Cognizant said it would add 300 jobs in Charlotte, thanks in part to a state grant for just over $2 million spread over 12 years, provided that the company meet its job hiring goals.
The first flight of the Ariane V rocket self-destructed due to an overflow occurring during a floating-point to integer conversion in the on-board guidance software. The same software had been used successfully in the Ariane IV program, but the Ariane V produced larger values for some variable, causing the overflow. [31] [32]