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  2. Old School RuneScape - Wikipedia

    en.wikipedia.org/wiki/Old_School_RuneScape

    Old School RuneScape is a massively multiplayer online role-playing game (MMORPG), developed and published by Jagex.The game was released on 16 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3.

  3. Status effect - Wikipedia

    en.wikipedia.org/wiki/Status_effect

    In many MMORPGs, the terms buff and debuff are commonly used to describe status effects. Some spells or powers may debuff an enemy while buffing an ally at the same time. Buff is the term generically used to describe a positive status effect that affects mainly player or enemy statistics (usually cast as a spell).

  4. Jagex - Wikipedia

    en.wikipedia.org/wiki/Jagex

    Jagex Limited is a British video game developer and publisher based at the Cambridge Science Park in Cambridge, England.It is best known for RuneScape and Old School RuneScape, both free-to-play massively multiplayer online role-playing games.

  5. RuneScape - Wikipedia

    en.wikipedia.org/wiki/RuneScape

    I think RuneScape is a game that would be adopted in the English-speaking Indian world and the local-speaking Indian world. We're looking at all those markets individually." [78] RuneScape later launched in India through the gaming portal Zapak on 8 October 2009, [79] and in France and Germany through Bigpoint Games on 27 May 2010. [80]

  6. Old School Renaissance - Wikipedia

    en.wikipedia.org/wiki/Old_School_Renaissance

    A variety of published RPGs can be understood to be influenced by or part of the OSR trend, ranging from emulations of specific editions of Dungeons and Dragons such as OSRIC [23] Old-School Essentials, [24] and Labyrinth Lord [25] to games such as The Black Hack, Mörk Borg, and Electric Bastionland, which are designed to recreate the "feel ...

  7. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    The concept of game balance depends on the game genre. Most game designers agree that game balancing serves towards providing an engaging player experience, especially through a meta. Game balance is commonly discussed among game designers, some of whom include Ernest Adams, [2] Jeannie Novak, [3] Ian Schreiber, [4] David Sirlin, [5] and Jesse ...

  8. Role-playing game terms - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_terms

    Character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their abilities and specializations. [9] Character sheet: A record of a player character in a role-playing game, including whatever details, notes, game statistics, and background information a player would need during a play session.

  9. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

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