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  2. Taboo (game) - Wikipedia

    en.wikipedia.org/wiki/Taboo_(game)

    Taboo is a word, guessing, and party game published by Parker Brothers in 1989 (subsequently purchased by Hasbro). [1] The objective of the game is for a player to have their partners guess the word on the player's card without using the word itself or five additional words listed on the card.

  3. The Big Taboo - Wikipedia

    en.wikipedia.org/wiki/The_Big_Taboo

    The method and rules of clue-giving change each round, depending on the space the pawn landed on. On some spaces, clues are given using the rules of the classic Taboo game. On other spaces, clues must be drawn, limited to 15 words, or acted out using "Bendy Bob", a purple plush character included with the game.

  4. List of Hasbro games - Wikipedia

    en.wikipedia.org/wiki/List_of_Hasbro_games

    This is a list of games and game lines produced by Hasbro, a large toy and game company based in the United States, or one of its former subsidiaries such as Parker Brothers and Milton Bradley Company

  5. List of games with concealed rules - Wikipedia

    en.wikipedia.org/wiki/List_of_games_with...

    Games with concealed rules are games where the rules are intentionally concealed from new players, either because their discovery is part of the game itself, or because the game is a hoax and the rules do not exist. In fiction, the counterpart of the first category are games that supposedly do have a rule set, but that rule set is not disclosed.

  6. Alias (board game) - Wikipedia

    en.wikipedia.org/wiki/Alias_(board_game)

    Alias is a Finnish board game, where the objective is to define words so that other players can guess them. [1] It is similar to Taboo. [2] However, the only forbidden word in the explanations is the word to be explained. The game is played in teams of varying size, and fits well as a party game for larger crowds. The game is very competitive.

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  8. Poetry for Neanderthals - Wikipedia

    en.wikipedia.org/wiki/Poetry_for_Neanderthals

    The game was released in June 2020 and marketed for families to play during the COVID-19 pandemic. Because of the design of the game, it is also able to be played by groups using videoconferencing software such as Zoom , which permitted the growth of the game while people faced lockdowns .

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