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Fallout: New Vegas is a 2010 action role-playing video game that was developed by Obsidian Entertainment and published by Bethesda Softworks.The game, which was released for Microsoft Windows, PlayStation 3, and Xbox 360, is set in the Mojave Desert 204 years after a devastating nuclear war.
[citation needed] With them, Urquhart worked on the first two Fallout games. [ 3 ] When Interplay ran into financial difficulties and Black Isle's future became uncertain, Urquhart and several other industry veterans departed to found Obsidian Entertainment , [ 7 ] in 2003.
After Bethesda released Fallout 3 and began to shift its own focus back towards its Elder Scrolls series, it approached Obsidian with the idea of having the latter studio develop another game in the Fallout series, as several of Obsidian's founders had worked on the franchise while at Black Isle. In developing New Vegas, Obsidian looked at fan ...
On July 19, 2005, GameSpot reported that he had left Midway's Gauntlet: Seven Sorrows, and was accepting a position at Obsidian Entertainment, a studio founded and staffed by many veterans of Black Isle. His first role was as the lead designer for Neverwinter Nights 2. [11] He later acted as the project director and lead designer of Fallout ...
After departing Interplay in 2003, he became one of the co-founders and the chief creative officer of Obsidian Entertainment, where he was the lead designer of Star Wars Knights of the Old Republic II: The Sith Lords (2004) and a senior designer on Fallout: New Vegas (2010).
Cain had mixed reactions to Fallout 3, praising Bethesda's understanding of Fallout lore as well as the adaptation of "S.P.E.C.I.A.L." system into a first-person shooter role-playing video game (FPS-RPG), but he criticized the humor and recycling of too many story elements from the earlier Fallout games. [9]
Fallout: New Vegas is a 2010 action role-playing game developed by Obsidian Entertainment and published by Bethesda Softworks. Set in the post-apocalyptic Mojave Wasteland in the year 2281 , the game follows the story of the Courier, a mysterious protagonist left for dead after being ambushed while delivering a valuable package.
Originally conceived as a massively multiplayer online game set in the world of Fallout, the project suffered a significant setback when Interplay lost all rights to use the Fallout brand. As part of their efforts to restart the project anew, Interplay revived Black Isle Studios with two of its original team members and began a crowdfunding ...
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