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Third crowdfunding campaign for the game, first Kickstarter campaign for the game after two campaigns on Indiegogo. Sep 29, 2015 [251] La-Mulana 2: Playism Games: Kickstarter: Feb 23, 2014: $200,000 $266,670 2D action-adventure platform game. Sequel to La-Mulana by its original creator. Jul 30, 2018 [252] [253] Pantheon: Rise of the Fallen ...
Crowdfunding is a means to raise money for a project by eliciting funds from potential users of the completed project. [1] While no third party is required for crowdfunding to occur, web sites like Kickstarter have been created to act as an intermediate in the process: they create space for project creators to share their project, provide ways for users to pledge their funds, and then supply ...
Video game: Kickstarter, Independent Sep 1, 2018: $2M $7,063,329 [77] $6,333,295 was raised on Kickstarter, making Shenmue III the highest-funded video game project in Kickstarter history. 63 The Wingfeather Saga: TV series: Angel Studios, Kickstarter: Ongoing $10.1M $6,979,041 TV series based on the children's book series of the same name.
Kickstarter, PBC is an American public benefit corporation [2] based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. [3] The company's stated mission is to "help bring creative projects to life". [4]
The implementation started when Sun began releasing the Java source code under the GPL. As of Java SE 7, OpenJDK is the official Java reference implementation. The goal of Java is to make all implementations of Java compatible. Historically, Sun's trademark license for usage of the Java brand insists that all implementations be compatible.
The goal of the contest is to develop the best game possible within four kibibytes (4096 bytes) of data. While the rules originally allowed for nearly any distribution method, recent years have required that the games be packaged as either an executable JAR file, a Java Webstart application, or a Java Applet, and now only an applet.
The Computer Language Benchmarks Game site warns against over-generalizing from benchmark data, but contains a large number of micro-benchmarks of reader-contributed code snippets, with an interface that generates various charts and tables comparing specific programming languages and types of tests. [56]
libGDX is a free and open-source [3] game-development application framework [2] written in the Java programming language with some C and C++ components for performance dependent code. [4] It allows for the development of desktop and mobile games by using the same code base. [5]