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  2. Vigorish - Wikipedia

    en.wikipedia.org/wiki/Vigorish

    Vigorish percentage for three-way events may be calculated using the following formula: [5] = / + / + / / + / + / where p, q and t are the decimal payouts for each outcome. For comparison, for over round calculation only the upper part of the equation is used, leading to slightly higher percentage results than the vigorish calculation.

  3. Simpson's rule - Wikipedia

    en.wikipedia.org/wiki/Simpson's_rule

    Composite Simpson's 3/8 rule is even less accurate. Integration by Simpson's 1/3 rule can be represented as a weighted average with 2/3 of the value coming from integration by the trapezoidal rule with step h and 1/3 of the value coming from integration by the rectangle rule with step 2h. The accuracy is governed by the second (2h step) term.

  4. Gross margin return on inventory investment - Wikipedia

    en.wikipedia.org/wiki/Gross_margin_return_on...

    In business, Gross Margin Return on Inventory Investment (GMROII, also GMROI) [1] is a ratio which expresses a seller's return on each unit of currency spent on inventory.It is one way to determine how profitable the seller's inventory is, and describes the relationship between the profit earned from total sales, and the amount invested in the inventory sold.

  5. Three-way interchange - Wikipedia

    en.wikipedia.org/?title=Three-way_interchange&...

    This page was last edited on 29 December 2011, at 09:36 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  6. Three-way comparison - Wikipedia

    en.wikipedia.org/wiki/Three-way_comparison

    Many object-oriented programming languages have a three-way comparison function, which performs a three-way comparison between the object and another given object. For example, in Java , any class that implements the Comparable interface has a compareTo method which either returns a negative integer, zero, or a positive integer, or throws a ...

  7. Three-point estimation - Wikipedia

    en.wikipedia.org/wiki/Three-point_estimation

    These values are used to calculate an E value for the estimate and a standard deviation (SD) as L-estimators, where: E = (a + 4m + b) / 6 SD = (b − a) / 6. E is a weighted average which takes into account both the most optimistic and most pessimistic estimates provided. SD measures the variability or uncertainty in the estimate.

  8. Algorithms for calculating variance - Wikipedia

    en.wikipedia.org/wiki/Algorithms_for_calculating...

    Algorithms for calculating variance play a major role in computational statistics.A key difficulty in the design of good algorithms for this problem is that formulas for the variance may involve sums of squares, which can lead to numerical instability as well as to arithmetic overflow when dealing with large values.

  9. No-three-in-line problem - Wikipedia

    en.wikipedia.org/wiki/No-three-in-line_problem

    The no-three-in-line drawing of a complete graph is a special case of this result with =. [12] The no-three-in-line problem also has applications to another problem in discrete geometry, the Heilbronn triangle problem. In this problem, one must place points, anywhere in a unit square, not restricted to a grid. The goal of the placement is to ...