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Alexey Leonidovich Pajitnov [a] (born April 16, 1955) [1] is a Russian and American computer engineer and video game designer. [2] He is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union (now the Russian Academy of Sciences ). [ 3 ]
A friend of Tetris creator Alexey Pajitnov, he was the first clinical psychologist to conduct experiments using the game. [2] He played an important role in the subsequent development and marketing of the game, and a 1999 article in the Forbes magazine credited him for "co-inventing the seminal videogame Tetris". [3]
Record a pronunciation in OGG format. Much of the advice at Wikipedia:WikiProject Spoken Wikipedia/Recording guidelines applies here (e.g. equalization and noise reduction), except that unlike a spoken article, a pronunciation recording should contain only the pronunciation of the word, and no English description or explanation. This allows it ...
The first audio Bible (KJV in English language) was recorded and narrated by Alexander Scourby in the 1950s for the American Foundation of the Blind. [1] It was first recorded on long play records, then 8-track player, and then cassette tape. The Bible in cassette tape was 72-hours long, and it took 72 cassette tapes to record the entire audio ...
The pronunciation is encoded using a modified form of the ARPABET system, with the addition of stress marks on vowels of levels 0, 1, and 2. A line-initial ;;; token indicates a comment. A derived format, directly suitable for speech recognition engines is also available as part of the distribution; this format collapses stress distinctions ...
Incorrect pronunciation can mislead non-English-speaking users. This can be solved by looking up the pronunciation for words before performing the recording. To maintain a consistent vocal sound and to avoid the degradation in sound quality that comes from re-editing compressed audio files, edits to an existing recording should be done by the ...
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In November 2012, they added an app for the deaf community called the Deaf Bible app. [12] In August 2014, the ministry launched the Bible.is Kidz app to help kids engage with the Bible through interactive games and activities. [13] Faith Comes By Hearing operates an API (application programming interface) for Bible-based applications called ...