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No Players Online is a short horror game released on Itch.io, a website for indie games. It was created by Belgian university students Adam Pype and Ward D'Heer and sound designer Viktor Kraus as part of the Haunted PS1 Jam in November 2019.
Unlike other levels in the game, it features a strong survival horror theme, in addition to the stealth gameplay typical of the Thief series. Players traverse an abandoned, haunted orphanage and mental asylum called the Shalebridge Cradle, while attempting to free the soul of a young girl from the building's captivity.
Protocol Games PlayStation 4, Microsoft Windows, Xbox One: 2020-05-16 [229] Sons of the Forest: Survival horror: Endnight Games: Windows: 2024 [26] Soul of the Samurai: Action-adventure: Konami: PlayStation: 1999-04-28: A Sound of Thunder: Survival horror, action adventure: Möbius Entertainment: Game Boy Advance: 2004-02-28: Space Gun: Shoot ...
There are many games out there that have the sole intention of scaring the player, but not all of those games are just as frightening as they intended to be ...
What is the scariest game you ever In that same tone, Shacknews has come up with their own list of the 10 scariest video game creatures. 4 of the Scariest Games You'll Ever Play
To beat the host, the players must face their worst fear. If none of the players are able to win the game within the set time limit, the host is the winner. [7] A videotape, [3] [4] or in later games a DVD, [5] [6] is included with the game and acts as a game clock. The video stars the host of the game, who appears throughout the tape giving ...
Psychological horror games are a breed of horror games with a particular focus on mental, emotional, and psychological states to frighten, disturb, or unsettle its audience. Psychological horror games differ from survival horror games in that the game focuses not on jump scares or monsters but rather on disturbing situations.
The game features a limited inventory system that allows the player to carry only 6 items at a time, reminiscent of Resident Evil games, and does not pause the game while the screen is open. Simon begins with a switchblade and mobile phone, and can obtain a variety of melee weapons, firearms, light sources, and various other useful items.