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  2. Yield (multithreading) - Wikipedia

    en.wikipedia.org/wiki/Yield_(multithreading)

    pthread_yield() in the language C, a low level implementation, provided by POSIX Threads [1] std::this_thread::yield() in the language C++ , introduced in C++11 . The Yield method is provided in various object-oriented programming languages with multithreading support, such as C# and Java . [ 2 ]

  3. Event dispatching thread - Wikipedia

    en.wikipedia.org/wiki/Event_dispatching_thread

    The event dispatching thread (EDT) is a background thread used in Java to process events from the Abstract Window Toolkit (AWT) graphical user interface event queue. It is an example of the generic concept of event-driven programming , that is popular in many other contexts than Java, for example, web browsers , or web servers .

  4. Java concurrency - Wikipedia

    en.wikipedia.org/wiki/Java_concurrency

    To synchronize threads, Java uses monitors, which are a high-level mechanism for allowing only one thread at a time to execute a region of code protected by the monitor. The behavior of monitors is explained in terms of locks ; there is a lock associated with each object.

  5. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  6. Exception handling (programming) - Wikipedia

    en.wikipedia.org/wiki/Exception_handling...

    Another feature is a semi-asynchronous mechanism that raises an asynchronous exception only during certain operations of the program. For example, Java's Thread. interrupt only affects the thread when the thread calls an operation that throws InterruptedException. [53]

  7. Cooperative multitasking - Wikipedia

    en.wikipedia.org/wiki/Cooperative_multitasking

    Cooperative multitasking, also known as non-preemptive multitasking, is a style of computer multitasking in which the operating system never initiates a context switch from a running process to another process.

  8. Context switch - Wikipedia

    en.wikipedia.org/wiki/Context_switch

    Furthermore, analogous context switching happens between user threads, notably green threads, and is often very lightweight, saving and restoring minimal context. In extreme cases, such as switching between goroutines in Go, a context switch is equivalent to a coroutine yield, which is only marginally more expensive than a subroutine call.

  9. Coroutine - Wikipedia

    en.wikipedia.org/wiki/Coroutine

    Threads provide facilities for managing the real-time cooperative interaction of simultaneously executing pieces of code. Threads are widely available in environments that support C (and are supported natively in many other modern languages), are familiar to many programmers, and are usually well-implemented, well-documented and well-supported.