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  2. Part 1: Inside Epic Games’ Cary HQ, a small team of ... - AOL

    www.aol.com/part-1-inside-epic-games-090000004.html

    Fortnite’s “overnight” success was years in the making, and almost didn’t happen. Part 1: Inside Epic Games’ Cary HQ, a small team of developers and artists fought to save Fortnite ...

  3. Part 2: Five years on, Fortnite’s future still was ... - AOL

    www.aol.com/news/part-2-five-years-fortnite...

    Having spent six years on the first version of Fortnite, Epic now raced to create a second game mode in weeks. The company set the former Unreal Tournament developers in a small office known as a ...

  4. Fortnite Battle Royale - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Battle_Royale

    According to Mustard, the Epic team "loved Battle Royale games like [Battlegrounds]", and explored how they could make a similar mode within Fortnite ' s engine. They kept this mode in a separate development team from the main player versus environment modes for experimentation and as to not throw off the balance in the main game. [73]

  5. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    A recurring trend with video game mods is the creation of user-made skins and/or character models replacing the default ones that came with the game, the most popular of which are meme mods such as those of Carl Johnson from Grand Theft Auto: San Andreas and Thomas the Tank Engine, [9] though at least one modder received legal action from ...

  6. Psyonix - Wikipedia

    en.wikipedia.org/wiki/Psyonix

    Psyonix LLC is an American video game developer based in San Diego.It was founded in 2000 by Dave Hagewood with the team of his Internet-focused company WebSite Machines. After canceling its first two projects, Psyonix created VehicleMOD, a mod that adds vehicles to Unreal Tournament 20

  7. Part 3: The whirlwind and windfalls within Cary’s Epic Games ...

    www.aol.com/part-3-inside-whirlwind-windfalls...

    The bonuses, the hype, the outfits, the deadlines, the crunch. Former workers share what it was like working at Epic Games when Fortnite became the biggest game on the planet.

  8. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    While the engine is open source, Urban Terror's assets and code are closed source. The Wastes: Half-Life: 2000 April 12 (as Wasteland Half-Life) 3 June 2003 (as The Wastes) 2018 April 12 Began as a modification for the game Half-Life titled Wasteland Half-Life created in the year 2000. The mod would change the name to The Wastes sometime in the ...

  9. Part 4: Tim Sweeney’s metaverse quest, and the shaping of ...

    www.aol.com/part-4-tim-sweeney-metaverse...

    Fortnite has turned North Carolina’s Epic Games into a bigger, richer and more ambitious company. Not everyone who has worked there agrees with its current direction.