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  2. MinGW - Wikipedia

    en.wikipedia.org/wiki/MinGW

    MinGW ("Minimalist GNU for Windows"), formerly mingw32, is a free and open source software development environment to create Microsoft Windows applications.. MinGW includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries which enable the use of the ...

  3. Mingw-w64 - Wikipedia

    en.wikipedia.org/wiki/Mingw-w64

    Mingw-w64 is a free and open-source suite of development tools that generate Portable Executable (PE) binaries for Microsoft Windows. It was forked in 2005–2010 from MinGW ( Minimalist GNU for Windows ).

  4. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks supports multiple compilers, including GCC, MinGW, Mingw-w64, Digital Mars, Microsoft Visual C++, Borland C++, LLVM Clang, Watcom, LCC and the Intel C++ compiler. Although the IDE was designed for the C++ language, there is some support for other languages, including Fortran and D. A plug-in system is included to support other ...

  5. List of compilers - Wikipedia

    en.wikipedia.org/wiki/List_of_compilers

    They are used mostly for fast prototyping new language features and new optimizations in research areas. Open64 : A popular research compiler. Open64 merges the open source changes from the PathScale compiler mentioned.

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...

  7. Proton (software) - Wikipedia

    en.wikipedia.org/wiki/Proton_(software)

    Proton is a compatibility layer for Windows games to run on Linux-based operating systems. [1] Proton is developed by Valve in cooperation with developers from CodeWeavers . [ 2 ] It is a collection of software and libraries combined with a patched version of Wine to improve performance and compatibility with Windows games.

  8. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  9. List of commercial video games with available source code ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    As the game is without official support for many years, a community developer reverse engineered the game engine and created around 2009 a substitute. The LPGLv 2.1+ licensed open-source project allowed the porting to modern platforms, [ 346 ] for instance Windows , Linux and the OpenPandora handheld.