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The Create-a-Cat screen on the PC version of Pets. The Sims 2: Pets allows sims to own cats, dogs, birds, and a fictional guinea pig-like species known as womrats. [15] [note 1] Pets can be acquired during gameplay or made using the "Create a Dog"/"Create a Cat" tools, [17] which allows players to design a breed from scratch, including features and coat colour.
The core game, The Sims 2 University, The Sims 2 Nightlife, The Sims 2 Open for Business, The Sims 2 Pets, The Sims 2 Seasons, The Sims 2 Bon Voyage, The Sims 2 Family Fun Stuff, The Sims 2 Glamour Life Stuff, and The Sims 2 Happy Holiday Stuff (The Sims 2 FreeTime and The Sims 2 Apartment Life along with the remaining stuff packs have not been ...
The Sims 2, The Sims 2: Pets, and The Sims 2: Castaway have been released for various platforms including the Wii, PlayStation 2, PSP, Xbox, and Nintendo DS systems. The Sims 2: Apartment Pets, considered a sequel to The Sims 2: Pets by Electronic Arts, was only released for the Nintendo DS.
Pet Stories challenges Sims to care for and train pets, similar to The Sims 2: Pets. Much like its predecessor, this game is optimized for laptops and features both story and free play modes. Players can also raise and train pets in the game like The Sims 2. In this game, two new stories are introduced, Best in Show and Midnight Masquerade.
MySims is a video game developed by EA Redwood Shores and published by Electronic Arts as a spin-off to Maxis's The Sims franchise for the Wii and Nintendo DS in September 2007, re-released for Microsoft Windows and mobile phones in 2008, [1] and for BlackBerry in 2009.
The Sims 2: Apartment Pets is a video game for the Nintendo DS. EA has described as a follow-up to the Nintendo DS version of The Sims 2: Pets . As in the original, it allows a diverse amount of customization, allowing pets to be created in a variety of colors and sizes.
The Sims 2 (Electronic Arts, 2005) - The player can take a picture of themselves, which Sims can paint as a piece of artwork; Stuart Little 3: Big Photo Adventure; The Polar Express (THQ, 2004) - features some EyeToy minigames; The Sims 2: Pets; The Urbz: Sims in the City (EA, 2004) - players can have their faces on in-game billboards; Tony ...
Simlish is a constructed language devised by game designer Will Wright for the Sims game series developed by Electronic Arts.During the development of SimCopter (1996), Wright sought to avoid real-world languages, believing that players would grow to show disdain for repetitive dialogue.