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The game is the first in the series and depicts the first meeting of the ClueFinders and LapTrap [broken anchor], who goes on to appear in all the other ClueFinders games. The game ends with LapTrap being given to the ClueFinders and, in this respect, The Mystery of Mathra can be seen as an origin story for the rest of the series.
Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
The study was conducted at two different primary schools, at the first school a fourth grade class was selected to use FASTT Math while the fifth and sixth grade classes stood as control groups, while the second school its fourth grade class was selected to be the control group while the fifth and sixth grade classes were selected to use FASTT ...
The first ClueFinders title, The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, was released in January 1998, and The ClueFinders 4th Grade Adventures was released in July. The Learning Company used their new game as the prototype for Internet Applet technology, which allowed users to download supplementary activities from the ...
The Learning Company (TLC) was an American educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California.The company produced a grade-based line of learning software, edutainment games, and productivity tools.
Russell Ginns is a game designer, [1] [2] [3] writer, [4] [5] and composer, primarily known for children's fiction, puzzles, and educational games and songs. He is the author of more than 100 books, including Super Atomic Wombat Girl , Puzzlooies , 1-2-3 Scream! and the Samantha Spinner series.
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