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A complex variable or value is usually represented as a pair of floating-point numbers. Languages that support a complex data type usually provide special syntax for building such values, and extend the basic arithmetic operations ('+', '−', '×', '÷') to act on them.
Any floating-point type can be modified with complex, and is then defined as a pair of floating-point numbers. Note that C99 and C++ do not implement complex numbers in a code-compatible way – the latter instead provides the class std:: complex. All operations on complex numbers are defined in the <complex.h> header. As with the real-valued ...
The C language specification includes the typedef s size_t and ptrdiff_t to represent memory-related quantities. Their size is defined according to the target processor's arithmetic capabilities, not the memory capabilities, such as available address space. Both of these types are defined in the <stddef.h> header (cstddef in C++).
The XML Schema Definition language provides a set of 19 primitive data types: [17] string: a string, a sequence of Unicode code points; boolean: a Boolean; decimal: a number represented with decimal notation; float and double: floating-point numbers; duration, dateTime, time, date, gYearMonth, gYear, gMonthDay, gDay, and gMonth: Calendar dates ...
Programming languages that support arbitrary precision computations, either built-in, or in the standard library of the language: Ada: the upcoming Ada 202x revision adds the Ada.Numerics.Big_Numbers.Big_Integers and Ada.Numerics.Big_Numbers.Big_Reals packages to the standard library, providing arbitrary precision integers and real numbers.
The exponents 000 16 and 7ff 16 have a special meaning: 00000000000 2 =000 16 is used to represent a signed zero (if F = 0) and subnormal numbers (if F ≠ 0); and; 11111111111 2 =7ff 16 is used to represent ∞ (if F = 0) and NaNs (if F ≠ 0), where F is the fractional part of the significand. All bit patterns are valid encoding.
Despite that, the radix has historically been binary (base 2), meaning numbers like 1/2 or 1/4 are exact, but not 1/10, 1/100 or 1/3. With decimal floating point all the same numbers are exact plus numbers like 1/10 and 1/100, but still not e.g. 1/3. No known implementation does opt into the decimal radix for the previously known to be binary ...
In C and related programming languages, long double refers to a floating-point data type that is often more precise than double precision though the language standard only requires it to be at least as precise as double. As with C's other floating-point types, it may not necessarily map to an IEEE format.