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Watson, using her contacts at Epic Games, helped the studio to expand and recruit talents. [4] "Squanch" is a planet in the Rick and Morty franchise, while "tendo" is a wordplay of video game publisher Nintendo, though the company changed its name in 2017 to just "Squanch Games" after being advised by a lawyer. [5]
The game was developed by Squanch Games, which was founded by Rick and Morty ' s co-creator Justin Roiland; [4] it was the studio's third game. Trover was mainly designed to be a comedy game, with Tanya Watson, one of Squanch Games' co-founders, adding that "if people don't laugh when we intend for them to laugh, then we know that something isn't working". [5]
Pocket Mortys is based on the multiple timeline concept as described in episode 10 of season 1, "Close Rick-counters of the Rick Kind". [2] The game uses a style and concept similar to the Pokémon games, with the player (Rick C-123) catching various 'wild' Mortys, battling them with a variety of 'Trainers' in the form of aliens, Ricks and several supporting characters. [3]
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Midnight Rescue is a side-scrolling adventure game whose objective is to prevent a school from disappearing by midnight by deducing Morty Maxwell's hiding place. To do this, the player must roam the halls of Shady Glen School and piece together clues received by reading articles and correctly answering questions about them.
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It also appeared as the sound chip for the mini-dungeons from the mini Stretch Screamers line. "Wolfman" Featured a wolf-like face with yellow cat-like eyes. It stood bipedal like the rest of the figures. It had yellow skin and a removable red open shirt. Its hard plastic lower half featured torn denim shorts and highly detailed sculpted in fur.