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  2. Homeworld 2 - Wikipedia

    en.wikipedia.org/wiki/Homeworld_2

    Homeworld 2 uses a proprietary scripting language, known as SCAR (SCripting At Relic) in addition to others. The SCAR language was created for the express purpose of coding in Homeworld 2 and deals mainly with events in the single-player campaign (zooming out with the camera, creating enemy ships, moving the player to the next level, etc.).

  3. Homeworld (series) - Wikipedia

    en.wikipedia.org/wiki/Homeworld_(series)

    Relic Entertainment developed the first two Homeworld games (Homeworld and Homeworld 2). The series then spent over a decade in dormancy until Gearbox Software acquired the franchise in 2012 and tasked Blackbird Interactive to develop Homeworld 3 , the third mainline installment of the franchise, and the spin-off game Homeworld: Deserts of Kharak .

  4. Gearbox Software - Wikipedia

    en.wikipedia.org/wiki/Gearbox_Software

    After 10 years without any new releases to the series, Gearbox acquired the rights to the Homeworld series from THQ in 2013. [ 74 ] [ 75 ] Shortly after that the Homeworld Remastered Collection was released in 2015, containing updated High-Definition versions of Homeworld and Homeworld 2 compatible with modern Windows and Mac OS X systems.

  5. List of Relic Entertainment games - Wikipedia

    en.wikipedia.org/wiki/List_of_Relic...

    Relic Entertainment is a Canadian video game developer based in Vancouver and founded in June 1997 by Alex Garden and Luke Moloney. [1] After its debut title Homeworld (1999), the company developed two more games, Impossible Creatures (2003) and Homeworld 2 (2003), and signed a contract with publisher THQ for an additional two games. [2]

  6. Homeworld - Wikipedia

    en.wikipedia.org/wiki/Homeworld

    Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Windows.Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology.

  7. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    The Internet provides an inexpensive medium to promote and distribute user created content like mods, an aspect commonly known as Web 2.0. Video game modding was described as remixing of games and can be therefore seen as part of the remix culture as described by Lawrence Lessig, [29] or as a successor to the playful hacker culture that ...

  8. Relic Entertainment - Wikipedia

    en.wikipedia.org/wiki/Relic_Entertainment

    Relic Entertainment Inc. (formerly known as THQ Canada Inc.) is a Canadian video game developer based in Vancouver, founded in 1997.The studio specializes in real-time strategy games and is known for series such as Homeworld, Warhammer 40,000: Dawn of War and Company of Heroes.

  9. Category:Homeworld (video game series) - Wikipedia

    en.wikipedia.org/wiki/Category:Homeworld_(video...

    Articles relating to the Homeworld series of computer games. Pages in category " Homeworld (video game series)" The following 7 pages are in this category, out of 7 total.

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