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Code Monkeys Code Monkeys May 24, 2010: November 6, 2009 — Overturn: Studio Zan Studio Zan NA Gamebridge EU: August 3, 2009: February 12, 2010: December 2, 2008: Physiofun Balance Training [117] Kaasa Solution Kaasa Solution — September 10, 2010 — Rock N' Roll Climber: Vitei: Nintendo: August 12, 2009 — — Sekai no Omoshiro Party Game ...
Wii games that have to or can be play with the Wii Balance Board. Pages in category "Wii Balance Board games" The following 24 pages are in this category, out of 24 total.
The Wii Balance Board (Japanese: バランスWiiボード, Hepburn: Baransu Wī Bōdo) is an accessory for the Wii and Wii U video game consoles. [1] Unlike the usual balance board for exercise, it does not rock but instead tracks the user's center of balance. Along with Wii Fit, [2] it was introduced on July 11, 2007, at the Electronic ...
Snowboard Riot, known in Japan as Board Warriors (ボードウォリアーズ, Bōdo Woriāzu), is a snowboarding video game for WiiWare by Hudson Soft released in North America on February 2, 2009, and in the PAL regions on February 27, 2009. The game supports the Wii Balance Board and features online multiplayer via the Nintendo Wi-Fi Connection.
Players climb up a wall by using the Wii Remote and the Nunchuk to place their hands on divots and edges to grab on to. The game also supports the Wii Balance Board, allowing players to position their feet by shifting their weight as they stand on the board. Players work against both a time limit and a depleting stamina gauge, the latter which ...
In the game, the player controls in turn five teenagers exploring a haunted mansion. The player has no weapons against the ghosts, and instead must run away to avoid being touched and killed. The game uses the Wii Remote as well as the Wii Balance Board for different elements in the game. Ikenie no Yoru was released only in Japan on March 24th ...
We Ski [b] is a 2008 skiing video game for the Wii developed and published by Namco Bandai Games. It is the first third-party game (and second game behind Wii Fit) released that makes use of the Wii Balance Board. A sequel, We Ski & Snowboard, which adds snowboarding to the game, was released in 2008.
The North and South American logo of the Touch! Generations series Touch! Generations [a] is a brand created by Nintendo to denote video games on the Nintendo DS and Wii that are intended to appeal to a broader audience (mainly adults and the elderly) than the traditional gamer. Nintendo initially conceived the brand alongside the DS in Japan as a response to the country's faster population ...