enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. osu! - Wikipedia

    en.wikipedia.org/wiki/Osu!

    Screenshot of a beatmap being played in osu!standard. Osu! is a rhythm game in which hit circles appear as notes over a song's runtime, and the objective is to click on the circles at the appropriate time and in the correct order, [4] [5] [6] aided by rings called approach circles that close in on the hit circles to visually indicate the timing ...

  3. Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2

    en.wikipedia.org/wiki/Moero!_Nekketsu_Rhythm...

    As in the original game, this sequel is played almost entirely via touch screen (the only actual button used is the Start button for pausing the game). The player acts as the Ouendan, who cheer on the people that are in turmoil and shout out for them (the original "Black" Ouendan control the west side of that world, Yūhi Town, and the new "Blue" Ouendan control the east side, Asahi Town.)

  4. Osu! Tatakae! Ouendan - Wikipedia

    en.wikipedia.org/wiki/Osu!_Tatakae!_Ouendan

    osu!, an indie game inspired by Osu! Tatakae! Ouendan, was released for personal computers in the same year the sequel was released. The main characters of Ouendan would also make minor appearances in Nintendo's crossover fighting series Super Smash Bros., appearing as stickers and trophies in Brawl and spirits in Ultimate.

  5. Osu! Tatakae! Ouendan (series) - Wikipedia

    en.wikipedia.org/wiki/Osu!_Tatakae!_Ouendan_(series)

    Osu! Tatakae! Ouendan is the first rhythm game developed by iNiS for the Nintendo DS, released in 2005. Based on ideas by iNiS founder Keiichi Yano and drawing upon a setlist of J-pop songs, it follows the efforts of a ōendan in Yuhi Town in Tokyo, Japan to use their cheering and dance skills to help people in need throughout the larger city.

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  7. Circle packing - Wikipedia

    en.wikipedia.org/wiki/Circle_packing

    A compact binary circle packing with the most similarly sized circles possible. [7] It is also the densest possible packing of discs with this size ratio (ratio of 0.6375559772 with packing fraction (area density) of 0.910683). [8] There are also a range of problems which permit the sizes of the circles to be non-uniform.

  8. AOL latest headlines, entertainment, sports, articles for business, health and world news.

  9. Circle packing in a circle - Wikipedia

    en.wikipedia.org/wiki/Circle_packing_in_a_circle

    Circle packing in a circle is a two-dimensional packing problem with the objective of packing unit circles into the smallest possible larger circle. Table of solutions, 1 ≤ n ≤ 20 [ edit ]