Search results
Results from the WOW.Com Content Network
Graph homomorphism problem [3]: GT52 Graph partition into subgraphs of specific types (triangles, isomorphic subgraphs, Hamiltonian subgraphs, forests, perfect matchings) are known NP-complete. Partition into cliques is the same problem as coloring the complement of the given graph. A related problem is to find a partition that is optimal terms ...
In computer science, a graph is an abstract data type that is meant to implement the undirected graph and directed graph concepts from the field of graph theory within mathematics. A graph data structure consists of a finite (and possibly mutable) set of vertices (also called nodes or points ), together with a set of unordered pairs of these ...
A graph structure can be extended by assigning a weight to each edge of the graph. Graphs with weights, or weighted graphs, are used to represent structures in which pairwise connections have some numerical values. For example, if a graph represents a road network, the weights could represent the length of each road.
A graph with three vertices and three edges. A graph (sometimes called an undirected graph to distinguish it from a directed graph, or a simple graph to distinguish it from a multigraph) [4] [5] is a pair G = (V, E), where V is a set whose elements are called vertices (singular: vertex), and E is a set of unordered pairs {,} of vertices, whose elements are called edges (sometimes links or lines).
Subgraph isomorphism is a generalization of the graph isomorphism problem, which asks whether G is isomorphic to H: the answer to the graph isomorphism problem is true if and only if G and H both have the same numbers of vertices and edges and the subgraph isomorphism problem for G and H is true. However the complexity-theoretic status of graph ...
Graphs are commonly used to encode structural information in many fields, including computer vision and pattern recognition, and graph matching, i.e., identification of similarities between graphs, is an important tools in these areas. In these areas graph isomorphism problem is known as the exact graph matching. [47]
A claw-free graph is a graph in which no induced subgraph is a claw; i.e., any subset of four vertices has other than only three edges connecting them in this pattern. Equivalently, a claw-free graph is a graph in which the neighborhood of any vertex is the complement of a triangle-free graph.
A d-claw in a graph is a set of d+1 vertices, one of which (the "center") is connected to the other d vertices, but the other d vertices are not connected to each other. A d-claw-free graph is a graph that does not have a d-claw subgraph. Consider the algorithm that starts with an empty set, and incrementally adds an arbitrary vertex to it as ...