Search results
Results from the WOW.Com Content Network
The Sigma II-66 war game was one of a series of classified high level war games played in the Pentagon during the 1960s to strategize the conduct of the burgeoning Vietnam War. The games were designed to replicate then-current conditions in Indochina, with an aim toward predicting future foreign affairs events. They were staffed with high ...
The Sigma war games were a series of classified high level war games played in the Pentagon during the 1960s to strategize the conduct of the burgeoning Vietnam War. The games were designed to replicate then-current conditions in Indochina, with an aim toward predicting future events in the region. In almost all runs, the outcome was either a ...
Scarab Miniatures - publisher of War and Conquest. Shrapnel Games, Inc. – owned by Timothy W. Brooks, primarily publishes war and strategy games. Simmons Games – contemporary publisher of two (so far) diceless Napoleonic wargames that look very much like the battlefield maps published at the time. Simulations Canada
Sigma I-66 was staged in September 1966. Its focus was managing de-escalation of the war if the communists were willing to begin negotiating instead of fighting. [4] In the video-taped summary of the game, a briefer notes that it was believed that the Vietnamese communist insurrection would dwindle into nothingness as they had previously in Greece and Malaya.
World War II grand strategy video games (1 C, 19 P) Pages in category "Computer wargames" The following 200 pages are in this category, out of approximately 350 total.
Pages in category "Sigma war games" The following 9 pages are in this category, out of 9 total. ... Sigma I-66 war game; Sigma I-67 and II-67 war games;
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file
The Sigma I-67 and II-67 War Games were two of a series of classified high level war games played in the Pentagon during the 1960s to strategize the conduct of the burgeoning Vietnam War. The games were designed to replicate then-current conditions in Indochina, with an aim toward predicting future foreign affairs events. They were staffed with ...