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The PBS Kids Writers Contest is an annual art and literature competition for students grades kindergarten to 12 in the United States. The competition was relaunched under the name PBS Kids Go! Writers Contest in 2009 as a continuation from its predecessor called Reading Rainbow Young Writers and Illustrators Contest [ 1 ] which was started in 1995.
The Houston Chronicle praised the series for "offer[ing] many and varied academic activities, plenty of play-oriented pursuits, incentives to spur and reward achievement and all the interactive trimmings – cool characters, great 3-D graphics and snappy sound effects", describing the World Kindergarten, 1st Grade and 2nd Grade as superlative ...
Reader Rabbit's Interactive Reading Journey is a 1994 video game released on the Windows and Macintosh systems. It is the sixth game in the Reader Rabbit franchise. Designed for ages 4 till 7, the game introduces the new main characters Mat the Mouse and Sam the Lion who accompany Reader.
Writing in childhood is the process of developing writing abilities during the early years of life, generally from infancy to adolescence.Writing in childhood encompasses the growth of writing abilities, including acquiring skills to write letters and words, comprehending grammar and sentence structure, and cultivating the capacity to communicate ideas and feelings through written language ...
Reading Tutor said the game was a prime example of how Reader Rabbit puts educational games in the context of an interesting story line. [13] Jeffrey Kessler who worked as a Learning Specialist for the Reader Rabbit franchise described the game as a clever mix of math, reading, art and emotion rather than a year's curriculum. [14]
The game takes place in the titular Word Factory, which teaches reading and spelling in four different activities and has over 200 three-letter words and more than 70 pictures for learning. [2] [4] The following four activities are: 1. Sorter - the player is required to pick words that start with a chosen letter and discard the rest. 2.
JumpStart 1st Grade (known as Jump Ahead Year 1 in the United Kingdom) is a personal computer game created by Knowledge Adventure in 1995 intended to teach a first grade curriculum. It was reissued in 1999 with new box art, was updated significantly in 2000, and was replaced with JumpStart Advanced 1st Grade in 2002, which was later replaced ...
This article about a children's novel of the 2000s is a stub. You can help Wikipedia by expanding it. See guidelines for writing about novels. Further suggestions might be found on the article's talk page.
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