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Xbox Games Store (formerly Xbox Live Marketplace) was a digital distribution platform previously used by Microsoft's Xbox 360 video game console and formerly by the Xbox One. The service allowed users to download or purchase video games (including both Xbox Live Arcade games and full Xbox 360 titles), add-ons for existing games, game demos ...
The service was integrated into the main Dashboard user interface, and the Xbox 360 hard drives were bundled with a free copy of Hexic HD. [12] Every Arcade title on the Xbox 360 supports leaderboards, has 200 Achievement points, and high-definition 720p graphics. They also have a trial version available for free download. These demos are ...
This is a list of Xbox 360 games that were released via retail disc, digital download or as part of the Xbox Live Arcade (XBLA) program. [note 1] There are 2154 games across both lists. Games with the Xbox One forward compatibility identifier are also compatible with Xbox Series X and Series S (though only digital games in the case of the ...
An Xbox Live Arcade release was confirmed the following June. [ 3 ] inXile founder Brian Fargo was a fan of the original Choplifter , having played the game on the Apple II . [ 6 ] The original game's designer, Dan Gorlin, served as a design consultant for Choplifter HD , and Fargo credited Gorlin with contributions such as "connect(ing) the ...
WWE 2K17 is a professional wrestling video game developed by Yuke's and published by 2K for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Microsoft Windows. [2] [3] It is the eighteenth game in the WWE game series (fourth under the WWE 2K banner), serving as the following from their previous game WWE 2K16 (released in 2015), and followed by WWE 2K18 (released in 2017).
This is a list of video games for the Xbox 360 video game console that have sold or shipped at least one million copies. The best-selling Xbox 360 game is Kinect Adventures!, which was bundled with the Kinect accessory, selling 24 million units. As of December 2009, over 353.8 million total copies of games had been sold for the Xbox 360. [1]
The Xbox 360 version of Burnout Revenge was the first game to take advantage of kiosk downloads in North America, where players could take their Xbox 360 Memory Unit to participating stores such as GameStop, Circuit City, and Best Buy, and download new content for the game onto it. The provided content varied between kiosks.
The PlayStation 3, Wii, and Xbox 360 versions received "mixed or average reviews" according to the review aggregation website Metacritic. [9] [10] [11]Since its release, the Xbox 360 version sold 3,152 units worldwide as of January 2011. [21]