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Video capture is the process of converting an analog video signal—such as that produced by a video camera, DVD player, or television tuner—to digital video and sending it to local storage or to external circuitry. The resulting digital data are referred to as a digital video stream, or more often, simply video stream.
Generally use coaxial cable types such as RG-6 and RG-59 (except for twin-lead). Belling-Lee/IEC 169-2 connector TV aerial plug (a.k.a. antenna plug) Television antenna connection for most video devices outside North America. Used by early home computers and game consoles to connect them to TVs because of the lack of any other connector.
Video In Video Out, usually seen as the acronym VIVO (commonly pronounced vee-voh), is a graphics card port which enables some video cards to have bidirectional (input and output) video transfer through a Mini-DIN, usually of the 9-pin variety, and a specialised splitter cable (which can sometimes also transfer sound).
A 15-pin VGA connector for a personal computer A 21-pin SCART or JP21 connector for a television. The various RGB (red, green, blue) analog component video standards (e.g., RGBS, RGBHV, RGsB) use no compression and impose no real limit on color depth or resolution, but require large bandwidth to carry the signal and contain a lot of redundant data since each channel typically includes much of ...
The ATI Twin Wonder TV tuner card. A TV tuner card is a kind of television tuner that allows television signals to be received by a computer.Most TV tuners also function as video capture cards, allowing them to record television programs onto a hard disk much like the digital video recorder (DVR) does.
The Dazzle is a family of external video capture devices that allow people to record video from analog composite video sources (DVD player, VCR, etc.) over USB (originally parallel). [1] Most models are also capable of recording analog stereo audio.
Early examples include the IBM EGA video adapter. [2] Several standards existed for feature connectors, depending on the bus and graphics card type. Most of them were simply an 8, 16 or 32-bit wide internal connector, transferring data between the graphics card and another device, bypassing the system's CPU and memory completely.
An adapter in regard to computing can be either a hardware component (device) or software that allows two or more incompatible devices to be linked together for the purpose of transmitting and receiving data. [1] Given an input, an adapter alters it in order to provide a compatible connection between the components of a system. [2]
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