Search results
Results from the WOW.Com Content Network
In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".
Any partially ordered set (P, ≤) can be interpreted as a category: the objects are the elements of P, and there is a single morphism from x to y if and only if x ≤ y. This category has an initial object if and only if P has a least element; it has a terminal object if and only if P has a greatest element.
The nullity of a graph in the mathematical subject of graph theory can mean either of two unrelated numbers. If the graph has n vertices and m edges, then: In the matrix theory of graphs, the nullity of the graph is the nullity of the adjacency matrix A of the graph. The nullity of A is given by n − r where r is the rank of the adjacency
The nullity of a matrix is the dimension of the null space, and is equal to the number of columns in the reduced row echelon form that do not have pivots. [7] The rank and nullity of a matrix A with n columns are related by the equation:
Valhalla is incubating Java language features and enhancements in these areas: [2] [3] Value Classes and Objects: highly-efficient objects without their own identity (reference value). Null-restricted and Nullable types, and Null-restricted Objects: for example, using ? or ! after type declaration to say if null is allowed or not.
Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...
More generally, there are d! possible orders for a given array, one for each permutation of dimensions (with row-major and column-order just 2 special cases), although the lists of stride values are not necessarily permutations of each other, e.g., in the 2-by-3 example above, the strides are (3,1) for row-major and (1,2) for column-major.
In Java, lazy evaluation can be done by using objects that have a method to evaluate them when the value is needed. The body of this method must contain the code required to perform this evaluation. Since the introduction of lambda expressions in Java SE8, Java has supported a compact