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The Sims 4 is a social simulation game developed by Maxis and published by Electronic Arts. The game was released in North America on September 2, 2014, for Windows; a macOS version was released in February 2015, and PlayStation 4 and Xbox One versions were released in November 2017. It is the fourth major title in The Sims series, following ...
The Sims 4: City Living is the third expansion pack, released in North America on November 1, 2016, and Europe on November 3, 2016. It includes three new careers: Politician, Social Media, and Critic. The pack also features a new world called San Myshuno where new venues (penthouses, art center, central park, karaoke bar and apartments) are ...
The Sims is a series of life simulation video games developed by Maxis and published by Electronic Arts.The franchise has sold nearly 200 million copies worldwide, and is one of the best-selling video game series of all time.
The Sims 4: Vampires is the fourth game pack for The Sims 4, released on January 24, 2017. It includes a new life state, Vampires, many Gothic -themed objects, new outfits, new interactions, new aspirations, new foods to make and new skills: Pipe Organ skill and Vampire Lore Skill.
Children. 1. William Ralph Wright (born January 20, 1960) is an American video game designer and co-founder of the game development company Maxis, which later became part of Electronic Arts. In April 2009, he left EA to run Stupid Fun Club Camp, an entertainment think tank in which Wright and EA are principal shareholders. [1][2][3]
The Sims 4: Luxury Party Stuff. The Sims 4: Perfect Patio Stuff. The Sims 4: Cool Kitchen Stuff. The Sims 4: Spooky Stuff. The Sims 4: Movie Hangout Stuff. The Sims 4: Romantic Garden Stuff. The Sims 4: Kids Room Stuff. The Sims 4: Backyard Stuff. The Sims 4: Vintage Glamour Stuff.
SimCity is an open-ended city-building video game franchise originally designed by Will Wright.The first game in the series, SimCity, was published by Maxis in 1989 and was followed by several sequels and many other spin-off Sim titles, including 2000's The Sims, which itself became a best-selling computer game and franchise. [1]
Simlish is a constructed language devised by game designer Will Wright for the Sims game series developed by Electronic Arts. During the development of SimCopter (1996), Wright sought to avoid real-world languages, believing that players would grow to show disdain for repetitive dialogue. For the release of The Sims, Maxis recorded hundreds of ...
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