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This is a list of fictional countries from published works of fiction (books, films, television series, games, etc.). Fictional works describe all the countries in the following list as located somewhere on the surface of the Earth as opposed to underground, inside the planet, on another world, or during a different "age" of the planet with a different physical geography.
Rift Royale is a battle royale game developed by Easy.gg, the developers behind BedWars and Islands. The game was inspired by Fortnite Battle Royale, and was an attempt to create an "awesome competitive game" within the Roblox platforms limitations. In August 2022, the game was shut down following a mass wave of exploiters rendering the game ...
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Roblox Studio is the platforms game engine [26] and game development software. [27] [28] The engine and all games made on Roblox predominantly uses Luau, [29] a dialect of the Lua 5.1 programming language. [30] Since November 2021, the programming language has been open sourced under the MIT License.
The game was developed and published independently by artist and animator Carl Burton, best known for the animated GIF illustrations he created for season two of the Serial podcast. [3] [13] Islands was released on November 17, 2016, on Windows, macOS, iOS, and Linux.
The game puts the player in control of a nation warring against others on a tile-based map. Each turn, the player earns income based on conquered tiles, and can spend earned money to conquer other tiles or improve their own through the construction of structures like forts, villages and universities, which all provide different bonuses.
In Land of the Rising Sun, players take on the roles of samurai warriors. [1] The game, derived in large part from FGU's previously published fantasy role-playing game Chivalry & Sorcery, is a class-and-level system with rules covering honor, martial arts, aerial and water combat, the astral plane, spirits, demons, and ninjas.
The game interface was two dimensional and scrolled unless you downloaded and installed a GUI. [3] The interface has often been called roguelike in that it borrowed features of game-play from a game called Rogue. The game used a Dungeons & Dragons-like turn-based play. Players moved in tiles on a grid utilizing short commands or key presses.