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Streamlabs Desktop (formerly Streamlabs OBS) is a free and open-source streaming software that is based on a fork of OBS Studio. Electron is used as the software framework for the user interface. [4] Streamlabs distributes the user's content over platforms such as Twitch, YouTube, and Facebook. [2] [5]
Twitch is also used for software development learning, [150] with communities of users streaming programming projects and talking through their work. Charity Games Done Quick is a bi-annual speedrunning event for charity hosted on Twitch.
Vidiator – Xenon Streaming Server; VMix – a software switcher, recorder and live streaming program for Windows, developed by Studio Coast PTY LTD; Windows Media Encoder; Windows Media Services; Wowza Streaming Engine – a media server for Flash, Silverlight, Apple iOS (iPhone/iPad), QuickTime, 3GPP mobile, IPTV and game console video/audio ...
At its core, Twitch is still about live streaming, but it’s evolved into so much more. While gaming is still a cornerstone of the platform, Twitch is increasingly home to more casual content.
OBS Studio (also Open Broadcaster Software or OBS, for short) [8] is a free and open-source, cross-platform screencasting and streaming app. It is available for Windows, macOS, Linux distributions, and BSD. The OBS Project raises funds on Open Collective and Patreon. [9] [10]
Mixer was an American video game live streaming platform. The service launched on January 5, 2016, as Beam, under the ownership of co-founders Matthew Salsamendi and James Boehm. The service placed an emphasis on interactivity, with low stream latency and a platform for allowing viewers to perform actions that can influence a stream.
HTTP Live Streaming uses a conventional web server, that implements support for HTTP Live Streaming (HLS), to distribute audiovisual content and requires specific software, such as OBS to fit the content into a proper format for transmission in real time over a network. The service architecture comprises: Server
The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. [1] The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.