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Steve is a player character from the 2011 sandbox video game Minecraft.Created by Swedish video game developer Markus "Notch" Persson and introduced in the original 2009 Java-based version, Steve is the first and the original default skin available for players of contemporary versions of Minecraft.
Widely used in many programs, e.g. it is used in Excel 2003 and later versions for the Excel function RAND [8] and it was the default generator in the language Python up to version 2.2. [9] Rule 30: 1983 S. Wolfram [10] Based on cellular automata. Inversive congruential generator (ICG) 1986 J. Eichenauer and J. Lehn [11] Blum Blum Shub: 1986
Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.
The Dream SMP garnered a large following and a popular fandom, [13] [27] with hundreds of thousands of viewers turning up for live events. [5] Its storylines are analyzed in documentary-style videos, such as those of MatPat, who describes the series as "narrative storytelling through the lens of gaming". [28]
The most popular Java Edition server is Hypixel, which, released in April 2013, has had over 20 million unique players. [3] [4] In 2021, CubeCraft Games, released in December 2012 on Java Edition and in 2018 on Bedrock Edition, [23] had over 30 million unique server connections, and a peak player count of more than 57,000 concurrent players. [24]
Markus Alexej Persson was born in Stockholm, Sweden, to a Finnish mother, Ritva, [2] and a Swedish father, Birger, [3] on 1 June 1979. [4] [5] [2] He has one sister.[2] [6] He grew up in Edsbyn until he was seven years old, when his family moved back to Stockholm.
This page was last edited on 1 February 2025, at 06:27 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
An astrophysical Monte Carlo simulator examined the time to generate 10 7 64-bit random numbers using RDRAND on a quad-core Intel i7-3740 QM processor. They found that a C implementation of RDRAND ran about 2× slower than the default random number generator in C, and about 20× slower than the Mersenne Twister.