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Happy Wars is a free-to-play tactical role-playing video game developed and published by Toylogic. It was originally released for the Xbox 360 on October 12, 2012 on the Xbox Live Arcade as its first free-to-play title, [2] [3] [4] and additionally for Microsoft Windows on May 28, 2014, but availability on the online marketplaces of these platforms and service to these platforms has since been ...
On June 24, 2011 video game website 1UP.com reported that Microsoft was preparing to bring free-to-play games to Xbox Live and said games will include a microtransaction service. [42] The first free-to-play game, Happy Wars, was released on October 12, 2012. [43]
Though the beta version was available in the Xbox Live Arcade for free to Gold members, the game never saw full release. On August 18, 2014, the game was delisted from the Xbox marketplace. On August 21, 2014, it was announced the game's server will be closing November 18, 2014. The PC version was shut down on June 20, 2016. [2] [3] [4]
Feeding Frenzy is a single-player mode and arcade-style aquatic video game written by Sprout Games, and published by PopCap Games.With an initial debut on February 11, 2004, it saw a re-release on the Xbox Live Arcade service, with versions for both the original Xbox and the Xbox 360.
On January 18, 2008, Microsoft selected Undertow for its free game offer from January 23 through January 27 as compensation for the holiday traffic/outage experienced on Xbox Live. [2] Given the game's strong focus on multiplayer, Chair welcomed the opportunity to participate in this promotion as the immediate influx of hundreds of new players ...
Doritos Crash Course (formerly titled as Avatar Crash Course) is a 3D sidescrolling platforming advergame developed by Wanako Games for the Xbox 360. It was released for free as one of the finalists of the "Unlock Xbox" competition sponsored by Doritos, alongside Harms Way. [1] The concept for the game was designed by Jill Robertson from ...
An official hard drive is required to play emulated Xbox games. At its launch in November 2005, the Xbox 360 did not possess hardware-based backward compatibility with Xbox games due to the different types of hardware and architecture used in the Xbox and Xbox 360. Instead backward compatibility was achieved using software emulation. [1]
Xbox Live enabled titles will be identifiable in the marketplace by a green banner running across the top of the game page icon that reads "Xbox Live". Games with Cross-buy Column checked yes are part of Xbox Play Anywhere program which allows gamers to play a title on both Xbox One and Windows 10 PCs with a single digital purchase of a ...