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  2. Sticker (messaging) - Wikipedia

    en.wikipedia.org/wiki/Sticker_(messaging)

    In 2013, stickers began to expand beyond Asian markets: Path added stickers in March 2013 as part of its new private messaging system, [3] followed by Facebook's main and Facebook Messenger mobile apps in April. In July, sticker functionality was extended to Facebook's web interface, [4] [5] while Kik Messenger also added stickers. [6]

  3. Genies, Inc. - Wikipedia

    en.wikipedia.org/wiki/Genies,_Inc.

    The storefront will be open on Dapper Labs’ Flow blockchain and allows users to download the Genies Studio app to create their own avatars and buy digital fashion items to dress them. Because each item is an NFT, the original creator gets a cut of the revenue each time that item is resold and owns the intellectual property behind the design.

  4. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    Yahoo's instant messenger was the first to adopt the term "avatar" for its icons. Instant messaging avatars were usually very small; AIM icons have been as small as 16×16 pixels but are used more commonly at the 48×48 pixel size, although many icons can be found online that typically measure anywhere from 50×50 pixels to 100×100 pixels in size.

  5. File:Facebook Messenger logo 2020.svg - Wikipedia

    en.wikipedia.org/wiki/File:Facebook_Messenger...

    Facebook Messenger; Usage on da.wikipedia.org Messenger (Meta) Usage on dty.wikipedia.org फेसबुक म्यासेञ्जर; Usage on el.wikipedia.org Facebook Messenger; Usage on es.wikipedia.org Facebook Messenger; Usage on et.wikipedia.org Messenger (Facebook) Usage on fi.wikipedia.org Facebook Messenger; Usage on fr ...

  6. Online identity - Wikipedia

    en.wikipedia.org/wiki/Online_identity

    In the virtual world, users create a personal avatar and communicate with others through the virtual identity. The virtual personal figure and voice may draw from the real figure or fantasy worlds. The virtual figure to some degree reflects the personal expectation, and users may adopt a different personality in the virtual world than in reality.

  7. Comparison of user features of messaging platforms - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_user...

    Comparison of user features of messaging platforms refers to a comparison of all the various user features of various electronic instant messaging platforms. This includes a wide variety of resources; it includes standalone apps, platforms within websites, computer software, and various internal functions available on specific devices, such as iMessage for iPhones.

  8. MSN Messenger - Wikipedia

    en.wikipedia.org/wiki/MSN_Messenger

    MSN Messenger (also known colloquially simply as MSN [2] [3]), later rebranded as Windows Live Messenger, was a cross-platform instant-messaging client developed by Microsoft. [4] It connected to the now-discontinued Microsoft Messenger service and, in later versions, was compatible with Yahoo! Messenger and Facebook Messenger.

  9. Artbreeder - Wikipedia

    en.wikipedia.org/wiki/Artbreeder

    The similarly AI-driven text adventure game AI Dungeon uses Artbreeder to generate profile pictures for its users, [7] and The Static Age's Andrew Paley has used Artbreeder to create the visuals for his music videos. [8] [9] Artbreeder has been used to create portraits of characters from popular novels such as Harry Potter and Twilight.