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World War 3 is a two-player board wargame in which one player controls the Soviet Union and associated allies, and the other player controls the United States and its allies. The game board is an atlas of the world. Despite having 600 counters and 12 pages of rules, World War 3 has been characterized as "not a complex game". [1]
Proud Prophet was a war game played by the United States that was designed by Thomas Schelling and began on June 20, 1983. [1] The simulation was played in real time during the Cold War. Proud Prophet was essentially played to test out various proposals and strategies, in response to the Soviet Union's military buildup.
Name Publisher Year Notes 300 Spartans: Zvezda 2003: Acre: Simulations Publications, Inc. 1978: Alaric the Goth: Fall of the Western Roman Empire: Strategic Studies Games
Team Yankee, subtitled "A Game of World War III", is a board wargame published by Game Designers' Workshop (GDW) in 1987 that is based on the book of the same name by Harold Coyle. Description [ edit ]
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A wargame, generally, is a type of strategy game which realistically simulates warfare.A professional wargame, specifically, is a wargame that is used by military organizations to train officers in tactical and strategic decision-making, to test new tactics and strategies, or to predict trends in future conflicts.
Thomas B Allen, War Games: Inside the Secret World of the Men who Play at Annihilation, New York, McGraw Hill, 1987, ISBN 0-7493-0011-6; Military-entertainment complex / all but war is simulation; Arthur Filippidis et al., Simulation Activities using Gateway and Tactical Digital Information Links
SPI started out publishing games on historical subjects, but soon started producing games that were more hypothetical (e.g. World War III, Invasion: America), and a little later, also tackled fantasy and science fiction subjects, such as Starforce: Alpha Centauri and War of the Ring (a Lord of the Rings game), eventually starting a new magazine ...