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  2. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    To state this formally, in general an equation of motion M is a function of the position r of the object, its velocity (the first time derivative of r, v = ⁠dr dt⁠), and its acceleration (the second derivative of r, a = ⁠d2r dt2⁠), and time t. Euclidean vectors in 3D are denoted throughout in bold.

  3. Three-body problem - Wikipedia

    en.wikipedia.org/wiki/Three-body_problem

    In physics, specifically classical mechanics, the three-body problem is to take the initial positions and velocities (or momenta) of three point masses that orbit each other in space and calculate their subsequent trajectories using Newton's laws of motion and Newton's law of universal gravitation. [ 1 ]

  4. Two-body problem - Wikipedia

    en.wikipedia.org/wiki/Two-body_problem

    t. e. In classical mechanics, the two-body problem is to calculate and predict the motion of two massive bodies that are orbiting each other in space. The problem assumes that the two bodies are point particles that interact only with one another; the only force affecting each object arises from the other one, and all other objects are ignored.

  5. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    The modern understanding of Newton's first law is that no inertial observer is privileged over any other. The concept of an inertial observer makes quantitative the everyday idea of feeling no effects of motion. For example, a person standing on the ground watching a train go past is an inertial observer.

  6. List of equations in classical mechanics - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in...

    Unprimed quantities refer to position, velocity and acceleration in one frame F; primed quantities refer to position, velocity and acceleration in another frame F' moving at translational velocity V or angular velocity Ω relative to F. Conversely F moves at velocity (—V or —Ω) relative to F'. The situation is similar for relative ...

  7. Coefficient of restitution - Wikipedia

    en.wikipedia.org/wiki/Coefficient_of_restitution

    The coefficient of restitution (COR, also denoted by e), is the ratio of the relative velocity of separation after collision to the relative velocity of approach before collision. It can also be defined as the square root of the ratio of the final kinetic energy to the initial kinetic energy. It normally ranges from 0 to 1 where 1 would be a ...

  8. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    Kinematics is a subfield of physics and mathematics, developed in classical mechanics, that describes the motion of points, bodies (objects), and systems of bodies (groups of objects) without considering the forces that cause them to move. [ 1 ][ 2 ][ 3 ] Kinematics, as a field of study, is often referred to as the "geometry of motion" and is ...

  9. Euler's three-body problem - Wikipedia

    en.wikipedia.org/wiki/Euler's_three-body_problem

    The problem of two fixed centers conserves energy; in other words, the total energy is a constant of motion.The potential energy is given by =where represents the particle's position, and and are the distances between the particle and the centers of force; and are constants that measure the strength of the first and second forces, respectively.

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