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The game was made available for iOS and Android in November 2020 and September 2021, but were subsequently delisted. [6] [7] The mobile version was re-released for iOS and Android on May 24, 2022, via Netflix Games. [8] A Stadia version developed by 11-bit studios in partnership with Crunching Koalas was released on July 1, 2021.
Persona 3: Dancing in Moonlight [a] and Persona 5: Dancing in Starlight [b] are 2018 rhythm games by Atlus for the PlayStation 4 and PlayStation Vita.Forming part of the Persona series—itself part of the larger Megami Tensei franchise—the games respectively feature the central casts of the 2006 role-playing video game Persona 3 and the 2016 role-playing video game Persona 5.
Reverie Under the Moonlight serves as a prequel to the previous games, and is a Metroidvania that is gothic horror in tone. Kaho, a priestess from the village of Lun, investigates a strange plague contaminating her village and seeks audience with the Queen in the corrupted Karst City in order to beseech her aid.
Momodora: Reverie Under the Moonlight received an 82/100 aggregate review score on Metacritic, indicating "generally favorable reviews". [11] Chris Shive from Hardcore Gamer gave the game a 4 out of 5 score saying, "Momodora: Reverie Under the Moonlight is the ideal mix of old and new. The visuals and 2D platforming scream '80s NES, but the ...
The Wild at Heart took 2 years and 9 months to develop, from the formation of Moonlight Kids to the game's release. [6] A demo was shown at the ID@Xbox event at the Game Developers Conference in San Francisco; it featured a young boy named Wake walking through a dreamlike environment before getting dropped into a fantastical world full of ...
Winged Cloud began releasing games on Steam in 2014, under publisher Sekai Project.Their first title, Sakura Spirit was released on July 9, 2014. [1] After publishing several of Winged Cloud's titles, Sekai Project and Winged Cloud ended their partnership.
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The first two games were directed by Goichi Suda and released for the PlayStation in 1996. Suda entered the position partway through development and thus did not have much creative input. He was more deeply involved with the next game in the series, Moonlight Syndrome, but left Human shortly after to found his own company, Grasshopper Manufacture.