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  2. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.

  3. Include directive - Wikipedia

    en.wikipedia.org/wiki/Include_directive

    The C preprocessor (used with C, C++ and in other contexts) defines an include directive as a line that starts #include and is followed by a file specification. COBOL defines an include directive indicated by copy in order to include a copybook. Generally, for C/C++ the include directive is used to include a header file, but can

  4. Direct.h - Wikipedia

    en.wikipedia.org/wiki/Direct.h

    direct.h is a C/C++ header file provided by Microsoft Windows, which contains functions for manipulating file system directories. Some POSIX functions that do similar things are in unistd.h . Member functions

  5. C file input/output - Wikipedia

    en.wikipedia.org/wiki/C_file_input/output

    The C programming language provides many standard library functions for file input and output.These functions make up the bulk of the C standard library header <stdio.h>. [1] The functionality descends from a "portable I/O package" written by Mike Lesk at Bell Labs in the early 1970s, [2] and officially became part of the Unix operating system in Version 7.

  6. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement . Unlike other for loop constructs, however, foreach loops [ 1 ] usually maintain no explicit counter: they essentially say "do this to everything in this ...

  7. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    GED – Game Maker Extension Editable file as of version 7.0; GM6 – Game Maker Editable file as of version 6.x; GMD – Game Maker Editable file up to version 5.x; GMK – Game Maker Editable file as of version 7.0; GML – Game Maker Language script file; GO – Go source; H – C/C++ header file; HPP, HXX – C++ header file; HS – Haskell ...

  8. C preprocessor - Wikipedia

    en.wikipedia.org/wiki/C_preprocessor

    [6] [7] [8] An X-Macro is a header file. Commonly, these use the extension .def instead of the traditional .h. This file contains a list of similar macro calls, which can be referred to as "component macros." The include file is then referenced repeatedly. Many compilers define additional, non-standard macros, although these are often poorly ...

  9. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    Specifically, the for loop will call a value's into_iter() method, which returns an iterator that in turn yields the elements to the loop. The for loop (or indeed, any method that consumes the iterator), proceeds until the next() method returns a None value (iterations yielding elements return a Some(T) value, where T is the element type).